RUST METRICSFlight deck · live data
Data live Servers11,617 Players40,309 Populated2,963 Fresh wipes 3 h87 Scan5 min
‹ All servers171.76.73.96:10001
Offline Full Queue Fresh wipe Wipe due No query

Butterchiken Local Test Server

Offline 171.76.73.96:10001 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,415no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Butterchiken Local Test Server wipe?

The rhythm of Butterchiken Local Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 11 hours ago.

Tags

How should you read the tags on Butterchiken Local Test Server?

Tags published by Butterchiken Local Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Butterchiken Local Test Server?

These Rust Metrics lists carry Butterchiken Local Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Butterchiken Local Test Server hold among Rust servers?

Player hours over seven days put Butterchiken Local Test Server at #15,415, in the top – of all ranked servers.

What is the population on Butterchiken Local Test Server?

Status for Butterchiken Local Test Server: offline. Last seen 41 days 1 hours ago.

Server details

What location is Butterchiken Local Test Server hosted in?

No region comes from Butterchiken Local Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 171.76.73.96:10001.

What Rust version is Butterchiken Local Test Server on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by Butterchiken Local Test Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Butterchiken Local Test Server, and is it online now?

Reading: offline. Butterchiken Local Test Server last answered 41 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

What settings and rules apply on Butterchiken Local Test Server?

Reading the name gives no gather rate for Butterchiken Local Test Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Butterchiken Local Test Server on?

Procedural map on Butterchiken Local Test Server, made by the game's generator.

Join

What do you do to join Butterchiken Local Test Server?

To join: start Rust, press F1 and type client.connect 171.76.73.96:10001. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.