Butterchiken Local Test Server
Offline 171.76.73.96:10001 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/500
- 132/100
- 124/225
- 40/700
- 3/200
- 15/1000
Quick answers
from the figures on this pageReset cycle
When does Butterchiken Local Test Server wipe?
The rhythm of Butterchiken Local Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 11 hours ago.
Tags
How should you read the tags on Butterchiken Local Test Server?
Tags published by Butterchiken Local Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Butterchiken Local Test Server?
These Rust Metrics lists carry Butterchiken Local Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Butterchiken Local Test Server hold among Rust servers?
Player hours over seven days put Butterchiken Local Test Server at #15,415, in the top – of all ranked servers.
What is the population on Butterchiken Local Test Server?
Status for Butterchiken Local Test Server: offline. Last seen 41 days 1 hours ago.
Server details
What location is Butterchiken Local Test Server hosted in?
No region comes from Butterchiken Local Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 171.76.73.96:10001.
What Rust version is Butterchiken Local Test Server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Butterchiken Local Test Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Butterchiken Local Test Server, and is it online now?
Reading: offline. Butterchiken Local Test Server last answered 41 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What settings and rules apply on Butterchiken Local Test Server?
Reading the name gives no gather rate for Butterchiken Local Test Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Butterchiken Local Test Server on?
Procedural map on Butterchiken Local Test Server, made by the game's generator.
Join
What do you do to join Butterchiken Local Test Server?
To join: start Rust, press F1 and type client.connect 171.76.73.96:10001. Or press Launch Rust here and Steam opens the game and connects you.