RUST METRICSFlight deck · live data
Data live Servers11,753 Players57,310 Populated3,407 Fresh wipes 3 h132 Scan5 min
‹ All servers171.4.219.87:28015
Offline Full Queue Fresh wipe Wipe due No query

My Free Home Rust Server

Offline 171.4.219.87:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,092top 41%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:48 UTC5d ago 1 – running 0
Wed 21 Oct, 15:53 UTC7d ago 1 – 2.1 days 1
Tue 20 Oct, 21:02 UTC8d ago 1 – 0.8 days 1
Tue 20 Oct, 14:36 UTC8d ago 1 – 0.3 days 0
Mon 19 Oct, 16:04 UTC9d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Free Home Rust Server?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does My Free Home Rust Server follow?

No next wipe can be predicted for My Free Home Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on My Free Home Rust Server?

Tags published by My Free Home Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Free Home Rust Server?

These Rust Metrics lists carry My Free Home Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does My Free Home Rust Server hold among Rust servers?

Player hours over seven days put My Free Home Rust Server at #9,092, in the top 41% of all ranked servers.

How full does My Free Home Rust Server get?

My Free Home Rust Server is not responding; status offline, last seen 2 days 2 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does My Free Home Rust Server sit?

No region comes from My Free Home Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 171.4.219.87:28015.

What Rust version is My Free Home Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Free Home Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Free Home Rust Server up, and how often does it stay up?

My Free Home Rust Server reports offline. The last reading came 2 days 2 hours ago. Reading: 14% uptime over the last 7 full days. It was up 24 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.

Rules and settings

How is My Free Home Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Free Home Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Free Home Rust Server on?

The game generates a procedural map for My Free Home Rust Server.

Connection

How do you connect to My Free Home Rust Server?

To join: start Rust, press F1 and type client.connect 171.4.219.87:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.