RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers171.100.237.128:28015
Offline Full Queue Fresh wipe Wipe due No query

[SEA] morroc101

Offline 171.100.237.128:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 88 175 262 350 PAX 1 /350

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,820top 35%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:32 UTC2d ago 1 – running 1
Mon 26 Oct, 09:36 UTC3d ago 1 – 0.9 days 0
Sun 25 Oct, 10:17 UTC4d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [SEA] morroc101 when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does [SEA] morroc101 wipe, and when?

There is no next wipe to predict: [SEA] morroc101 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 2 hours ago.

Tag meanings

Which tags does [SEA] morroc101 carry, and what do they mean?

These are the tags [SEA] morroc101 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [SEA] morroc101 appear in Rust Metrics lists and filters?

On Rust Metrics, [SEA] morroc101 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does [SEA] morroc101 sit in the rankings?

Player hours over seven days put [SEA] morroc101 at #7,820, in the top 35% of all ranked servers.

What player count does [SEA] morroc101 carry?

Status for [SEA] morroc101: offline. Last seen 2 days 2 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

What location is [SEA] morroc101 hosted in?

Check: location. No region tag comes from [SEA] morroc101, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 171.100.237.128:28015.

What Rust version is [SEA] morroc101 on?

Reading: [SEA] morroc101, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is [SEA] morroc101 up, and how often does it stay up?

[SEA] morroc101 reports offline. The last reading came 2 days 2 hours ago. Reading: 10% uptime over the last 3 full days. It was up 7 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [SEA] morroc101 enforce, and what are its settings?

No gather rate appears in the name: [SEA] morroc101. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on [SEA] morroc101?

The game generates a procedural map for [SEA] morroc101.

How to join

How do you connect to [SEA] morroc101?

Check: join. Open Rust, press F1, then enter client.connect 171.100.237.128:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players The server holds 350 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.