RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers170.81.87.230:28115
Online Full Queue Fresh wipe Wipe due No query

Kordyva Oxide Acceptance | SA

Online 170.81.87.230:28115 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 151 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 144,776 ×1000

Entities

48 h range 117,478–144,776 · memory 2,775 MB
1239 ET SINCE RESTART 01:58

Uptime

1 h 58 min since its last restart, at the last reading
7-day average0peak –
Rank#15,326top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory2,775MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:14 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Kordyva Oxide Acceptance | SA when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does Kordyva Oxide Acceptance | SA follow?

The rhythm of Kordyva Oxide Acceptance | SA's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 8 hours ago.

Lists and filters

Which tags does Kordyva Oxide Acceptance | SA carry, and what do they mean?

These are the tags Kordyva Oxide Acceptance | SA publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kordyva Oxide Acceptance | SA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Kordyva Oxide Acceptance | SA: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Kordyva Oxide Acceptance | SA sit in the rankings?

Ranking for Kordyva Oxide Acceptance | SA: #15,326 on seven-day player hours, top 69% of all ranked servers.

How full does Kordyva Oxide Acceptance | SA get?

0 of 500 slots are filled on Kordyva Oxide Acceptance | SA right now. Seven-day reading: 0 players on average.

Server details

Which location does Kordyva Oxide Acceptance | SA run from?

No region tag on Kordyva Oxide Acceptance | SA. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 170.81.87.230:28115.

What Rust version is Kordyva Oxide Acceptance | SA on?

Reading: Kordyva Oxide Acceptance | SA, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Kordyva Oxide Acceptance | SA within range?

Check: fps. Average 167 server fps over the last 48 hours, low of 54. Within range. Check: entities. The peak was 144,776, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,316 MB. Expect lag when fps falls and entities climb.

What is the uptime on Kordyva Oxide Acceptance | SA, and is it online?

Check: connection. Kordyva Oxide Acceptance | SA is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Settings and map

How is Kordyva Oxide Acceptance | SA configured, and what rules are in force?

Check: gather rate. The name Kordyva Oxide Acceptance | SA does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Kordyva Oxide Acceptance | SA?

From seed 123456, the game generates the procedural map on Kordyva Oxide Acceptance | SA. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Kordyva Oxide Acceptance | SA?

Check: join. Open Rust, press F1, then enter client.connect 170.81.87.230:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.