RUST METRICSFlight deck · live data
Data live Servers11,623 Players37,934 Populated2,921 Fresh wipes 3 h81 Scan5 min
‹ All servers170.81.87.230:28021
Online Full Queue Fresh wipe Wipe due No query

Kordyva Oxide Vanish Acceptance | SA

Online 170.81.87.230:28021 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 200 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,680 ×1000

Entities

48 h range 1,408–3,643 · memory 546 MB
1239 ET SINCE RESTART 02:58

Uptime

2 h 58 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory546MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Kordyva Oxide Vanish Acceptance | SA wipe, and when?

Its rhythm cannot be told from the wipes of Kordyva Oxide Vanish Acceptance | SA on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 17 hours ago.

Lists and filters

Which tags does Kordyva Oxide Vanish Acceptance | SA carry, and what do they mean?

These are the tags Kordyva Oxide Vanish Acceptance | SA publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kordyva Oxide Vanish Acceptance | SA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Kordyva Oxide Vanish Acceptance | SA: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Kordyva Oxide Vanish Acceptance | SA sit in the rankings?

Player hours over seven days put Kordyva Oxide Vanish Acceptance | SA at #15,339, in the top 69% of all ranked servers.

What is the population on Kordyva Oxide Vanish Acceptance | SA?

0 of 10 slots are filled on Kordyva Oxide Vanish Acceptance | SA right now. A seven-day average of 0 players is the reading.

Server

Where does Kordyva Oxide Vanish Acceptance | SA sit?

No region tag on Kordyva Oxide Vanish Acceptance | SA. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 170.81.87.230:28021.

What Rust version is Kordyva Oxide Vanish Acceptance | SA on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Kordyva Oxide Vanish Acceptance | SA. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Kordyva Oxide Vanish Acceptance | SA?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 200. Check: entities. The peak was 3,643, counting buildings, deployables and the rest of the world. Memory peak: 773 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Kordyva Oxide Vanish Acceptance | SA, and is it online now?

Check: connection. Kordyva Oxide Vanish Acceptance | SA is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 5 full days: 117 of 120 hours, or 98%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

How is Kordyva Oxide Vanish Acceptance | SA configured, and what rules are in force?

No gather rate appears in the name: Kordyva Oxide Vanish Acceptance | SA. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Kordyva Oxide Vanish Acceptance | SA on?

Check: map. Procedural, size 1,000, seed 987654, generated by the game on Kordyva Oxide Vanish Acceptance | SA. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Kordyva Oxide Vanish Acceptance | SA?

Check: join. Open Rust, press F1, then enter client.connect 170.81.87.230:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.