RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers170.23.54.69:11030
Offline Full Queue Fresh wipe Wipe due No query

dukmber

Offline 170.23.54.69:11030 checked 6h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 175,166 ×1000

Entities

48 h range 173,000–176,127 · memory 3,337 MB
1239 ET SINCE RESTART 12:54

Uptime

12 h 54 min since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,337MBat the last reading
REC 1

Players

AveragePeak
0123413:0021:0005:0013:0022:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0021:0005:0013:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:58 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on dukmber?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does dukmber follow?

The rhythm of dukmber's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.

Tags

How should you read the tags on dukmber?

Tags published by dukmber, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show dukmber?

These Rust Metrics lists carry dukmber: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does dukmber hold among Rust servers?

Ranking for dukmber: #15,318 on seven-day player hours, top 69% of all ranked servers.

How full does dukmber get?

Status for dukmber: offline. Last seen 6 hours ago. Check: player average. 0 over the last seven days.

Server

What location is dukmber hosted in?

No region tag on dukmber. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 170.23.54.69:11030.

What Rust version is dukmber on?

Rust network protocol 2635 and build 168909 on Linux is the build dukmber runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for dukmber?

Check: fps. Average 55 server fps over the last 48 hours, low of 45. Within range. Check: entities. The peak was 176,127, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,557 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is dukmber, and is it online now?

Reading: offline. dukmber last answered 6 hours ago. Reading: uptime. About 12 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does dukmber enforce, and what are its settings?

No gather rate appears in the name: dukmber. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on dukmber?

Check: map. Procedural, size 4,000, seed 1119, generated by the game on dukmber. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto dukmber?

Check: join. Open Rust, press F1, then enter client.connect 170.23.54.69:11030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.