RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers170.23.230.165:25587
Online Full Queue Fresh wipe Wipe due No query

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 222,132 ×1000

Entities

48 h range 219,630–222,401 · memory 5,569 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,315top 42%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory5,569MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC7d ago 1 – running 0
Fri 2 Oct, 05:32 UTC27d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC29d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 3 it fell below half when it didn't.

How often does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe, and when?

No next wipe can be predicted for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 13 hours ago the current world was made.

Tag meanings

Which tags does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies appear in Rust Metrics lists and filters?

On Rust Metrics, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies hold among Rust servers?

Player hours over seven days put 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at #9,315, in the top 42% of all ranked servers.

What player count does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies carry?

Current headcount on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Operator and location

What location is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies hosted in?

Reading: location. 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 170.23.230.165:25587.

What Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Reading: 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies within range?

Reading: 73 server fps on average across the last 48 hours. It never dropped below 49. Check: entities. The peak was 222,401, counting buildings, deployables and the rest of the world. Reading: 6,113 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, and is it online now?

Check: connection. 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 27 September 2026.

Map and rules

What rules does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies enforce, and what are its settings?

Check: gather rate. The name 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Check: map. Procedural, size 6,000, seed 654812, generated by the game on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

To join: start Rust, press F1 and type client.connect 170.23.230.165:25587. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.