Tex Private
Online 170.23.121.176:25565 checked 5m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 186 · below 20 is lag, below 10 is badEntities
48 h range 42,324–44,789 · memory 1,683 MBUptime
10 h 48 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:16 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 126/100
- 67/225
- 16/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Tex Private?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Tex Private wipe, and when?
To tell the rhythm of Tex Private, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 12 hours ago.
Tags
Which tags does Tex Private carry, and what do they mean?
These are the tags Tex Private publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Tex Private?
Rust Metrics lists featuring Tex Private: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Tex Private sit in the rankings?
Ranking for Tex Private: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does Tex Private get?
0 of 500 slots are filled on Tex Private right now. Check: player average. 0 over the last seven days.
Operator and location
Where does Tex Private sit?
No region comes from Tex Private. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 170.23.121.176:25565.
What Rust version is Tex Private on?
Reading: Tex Private, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Tex Private?
Reading: 228 server fps on average across the last 48 hours. It never dropped below 186. Reading: 44,789 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,894 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Tex Private up, and how often does it stay up?
Reading: online. Tex Private answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Tex Private?
Reading the name gives no gather rate for Tex Private. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Tex Private on?
Check: map. Procedural, size 3,000, seed 8659372, generated by the game on Tex Private. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Tex Private?
Check: join. Open Rust, press F1, then enter client.connect 170.23.121.176:25565. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.