RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers170.23.116.147:25630
Online Full Queue Fresh wipe Wipe due No query

My Apex Rust Server

Online 170.23.116.147:25630 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 230 SERVER FPS

Server fps

48 h low 210 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,446 ×1000

Entities

48 h range 42,684–45,604 · memory 1,320 MB
1239 ET SINCE RESTART 02:42

Uptime

2 h 42 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory1,320MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:21 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Apex Rust Server?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does My Apex Rust Server wipe, and when?

To tell the rhythm of My Apex Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 4 hours ago.

Tag meanings

Which tags does My Apex Rust Server carry, and what do they mean?

These are the tags My Apex Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Apex Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Apex Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does My Apex Rust Server sit in the rankings?

Player hours over seven days put My Apex Rust Server at #15,338, in the top 69% of all ranked servers.

What is the population on My Apex Rust Server?

Current headcount on My Apex Rust Server: 0 players, 500 slots available. Check: player average. 0 over the last seven days.

Server

What location is My Apex Rust Server hosted in?

No region comes from My Apex Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 170.23.116.147:25630.

What Rust version is My Apex Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build My Apex Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for My Apex Rust Server?

Over the last 48 hours the average was 235 server fps; the floor was 210. Reading: 45,604 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,701 MB. Expect lag when fps falls and entities climb.

Is My Apex Rust Server up, and how often does it stay up?

Reading: online. My Apex Rust Server answers right now. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does My Apex Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for My Apex Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Apex Rust Server on?

From seed 5124607, the game generates the procedural map on My Apex Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto My Apex Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 170.23.116.147:25630. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.