DiaperThin
Offline 170.203.201.129:666 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 130/100
- 37/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
How often does DiaperThin wipe, and when?
The rhythm of DiaperThin's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 7 hours ago.
Lists and filters
How should you read the tags on DiaperThin?
Tags published by DiaperThin, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DiaperThin?
On Rust Metrics, DiaperThin sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does DiaperThin hold among Rust servers?
Player hours over seven days put DiaperThin at #15,464, in the top – of all ranked servers.
How full does DiaperThin get?
Reading for DiaperThin: offline at this moment; last seen 43 days 5 hours ago.
Server
Which location does DiaperThin run from?
Reading: location. DiaperThin gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 170.203.201.129:666.
What Rust version is DiaperThin on?
Reading: DiaperThin, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DiaperThin, and is it online?
Check: connection. DiaperThin is offline at this moment. Last contact was 43 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
How is DiaperThin configured, and what rules are in force?
Reading the name gives no gather rate for DiaperThin. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on DiaperThin?
Procedural map on DiaperThin, made by the game's generator.
Join
How can you get onto DiaperThin?
Press F1 in Rust and enter client.connect 170.203.201.129:666. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.