A Rust Server
Offline 170.101.109.51:7056 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 133/100
- 196/225
- 73/700
- 211/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Rust Server follow?
To tell the rhythm of A Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 47 days 4 hours ago.
Tags
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #16,593, in the top 71% of all ranked servers.
What is the population on A Rust Server?
Status for A Rust Server: offline. Last seen 33 days 9 hours ago.
Server details
Which location does A Rust Server run from?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 170.101.109.51:7056.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 163794 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Reading: offline. A Rust Server last answered 33 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
Size 3,000 and seed 62539: the game generates the procedural map on A Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 170.101.109.51:7056. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.