Rover's Wonderland
Offline 170.101.101.101:7066 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 133/100
- 197/225
- 85/700
- 228/700
- 349/350
Quick answers
from the figures on this pageWipe timing
When does Rover's Wonderland wipe?
To tell the rhythm of Rover's Wonderland, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 23 hours ago the current world was made.
Tags
How should you read the tags on Rover's Wonderland?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Rover's Wonderland. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rover's Wonderland?
These Rust Metrics lists carry Rover's Wonderland: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rover's Wonderland sit in the rankings?
Ranking for Rover's Wonderland: #16,957 on seven-day player hours, top 71% of all ranked servers.
How full does Rover's Wonderland get?
Rover's Wonderland is not responding; status offline, last seen 31 days 13 hours ago.
Operator and location
Which location does Rover's Wonderland run from?
No region tag on Rover's Wonderland. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 170.101.101.101:7066.
What Rust version is Rover's Wonderland on?
Rust network protocol 2633 and build 163493 on Linux is the build Rover's Wonderland runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Rover's Wonderland up, and how often does it stay up?
Check: connection. Rover's Wonderland is offline at this moment. Last contact was 31 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rover's Wonderland enforce, and what are its settings?
Reading the name gives no gather rate for Rover's Wonderland. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Rover's Wonderland on?
From seed 4104886, the game generates the procedural map on Rover's Wonderland. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Rover's Wonderland?
Check: join. Open Rust, press F1, then enter client.connect 170.101.101.101:7066. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.