RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers169.254.49.102:53480
Offline Full Queue Fresh wipe Wipe due No query

Private PvP Lab

Offline 169.254.49.102:53480 checked 13d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,099top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Private PvP Lab wipe?

Its rhythm cannot be told from the wipes of Private PvP Lab on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 20 hours ago the current world was made.

Tag meanings

Which tags does Private PvP Lab carry, and what do they mean?

These are the tags Private PvP Lab publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Private PvP Lab appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Private PvP Lab: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Private PvP Lab sit in the rankings?

Ranking for Private PvP Lab: #15,099 on seven-day player hours, top 70% of all ranked servers.

How full does Private PvP Lab get?

Status for Private PvP Lab: offline. Last seen 13 days ago.

Server

What location is Private PvP Lab hosted in?

No region tag on Private PvP Lab. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 169.254.49.102:53480.

What Rust version is Private PvP Lab on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Private PvP Lab. Matching protocol is required to join. Let Steam update your game.

Is Private PvP Lab up, and how often does it stay up?

Reading: offline. Private PvP Lab last answered 13 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.

Map and rules

What rules does Private PvP Lab enforce, and what are its settings?

No gather rate appears in the name: Private PvP Lab. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Private PvP Lab?

Check: map. Procedural, generated by the game, on Private PvP Lab.

Join

How do you connect to Private PvP Lab?

To join: start Rust, press F1 and type client.connect 169.254.49.102:53480. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptsw,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.