Private PvP Lab
Offline 169.254.140.168:9536 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 135/100
- 163/225
- 67/700
- 206/700
- 345/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Private PvP Lab follow?
Its rhythm cannot be told from the wipes of Private PvP Lab on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 1 hours ago.
Lists and filters
How should you read the tags on Private PvP Lab?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Private PvP Lab. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Private PvP Lab appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Private PvP Lab: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Private PvP Lab sit in the rankings?
Player hours over seven days put Private PvP Lab at #15,097, in the top 70% of all ranked servers.
What is the population on Private PvP Lab?
Status for Private PvP Lab: offline. Last seen 13 days 21 hours ago.
Server
Where does Private PvP Lab sit?
No region tag on Private PvP Lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 169.254.140.168:9536.
What Rust version is Private PvP Lab on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Private PvP Lab. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Private PvP Lab, and is it online?
Reading: offline. Private PvP Lab last answered 13 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Private PvP Lab enforce, and what are its settings?
Check: gather rate. The name Private PvP Lab does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Private PvP Lab on?
Procedural map on Private PvP Lab, made by the game's generator.
Join
How can you get onto Private PvP Lab?
To join: start Rust, press F1 and type client.connect 169.254.140.168:9536. Or press Launch Rust here and Steam opens the game and connects you.