RUST METRICSFlight deck · live data
Data live Servers11,690 Players52,970 Populated3,210 Fresh wipes 3 h137 Scan5 min
‹ All servers169.155.124.57:10000
Offline Full Queue Fresh wipe Wipe due No query

ECHO 10X | AU | PVP | CLANS | EVENTS

Offline 169.155.124.57:10000 checked 7d ago

10x weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 88 175 262 350 PAX 0 /350

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe7d agoweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 12 Nov, 07:05 UTC13d 21h
  3. WPT 3Thu 19 Nov, 07:05 UTC20d 21h
  4. WPT 4Thu 26 Nov, 07:05 UTC27d 21h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 9hFW
  6. WPT 6Thu 10 Dec, 07:05 UTC41d 21h

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:05 UTC7d ago 0 – running 0
Wed 21 Oct, 05:05 UTC8d ago 2 – 1.1 days 0
Sun 18 Oct, 05:08 UTC11d ago 1 halved by day 2 3 days 0
Sat 3 Oct, 01:46 UTC26d ago 2 halved by day 4 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ECHO 10X | AU | PVP | CLANS | EVENTS when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

How often does ECHO 10X | AU | PVP | CLANS | EVENTS wipe, and when?

Its tag guides the prediction: too few of ECHO 10X | AU | PVP | CLANS | EVENTS's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 7 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Lists and filters

How should you read the tags on ECHO 10X | AU | PVP | CLANS | EVENTS?

These are the tags ECHO 10X | AU | PVP | CLANS | EVENTS publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ECHO 10X | AU | PVP | CLANS | EVENTS?

On Rust Metrics, ECHO 10X | AU | PVP | CLANS | EVENTS sits in these lists: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does ECHO 10X | AU | PVP | CLANS | EVENTS hold among Rust servers?

Ranking for ECHO 10X | AU | PVP | CLANS | EVENTS: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does ECHO 10X | AU | PVP | CLANS | EVENTS carry?

ECHO 10X | AU | PVP | CLANS | EVENTS is not responding; status offline, last seen 7 days 2 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does ECHO 10X | AU | PVP | CLANS | EVENTS sit?

Check: location. No region tag comes from ECHO 10X | AU | PVP | CLANS | EVENTS, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 169.155.124.57:10000.

What Rust version is ECHO 10X | AU | PVP | CLANS | EVENTS on?

Rust network protocol 2634 and build 167781 on Linux is the build ECHO 10X | AU | PVP | CLANS | EVENTS runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is ECHO 10X | AU | PVP | CLANS | EVENTS, and is it online now?

ECHO 10X | AU | PVP | CLANS | EVENTS reports offline. The last reading came 7 days 2 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Map and rules

What rules does ECHO 10X | AU | PVP | CLANS | EVENTS enforce, and what are its settings?

Gather rate check: 10x. That comes from the name ECHO 10X | AU | PVP | CLANS | EVENTS. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is ECHO 10X | AU | PVP | CLANS | EVENTS on?

Size 3,500 and seed 1156067853: the game generates the procedural map on ECHO 10X | AU | PVP | CLANS | EVENTS from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

How can you get onto ECHO 10X | AU | PVP | CLANS | EVENTS?

To join: start Rust, press F1 and type client.connect 169.155.124.57:10000. Or press Launch Rust here and Steam opens the game and connects you. https://echorust.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players Slots: 350.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.