RUSTY
Online 169.155.120.88:10000 checked 12m ago
Server instruments
last reading Fri 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 190 · below 20 is lag, below 10 is badEntities
48 h range 45,069–47,381 · memory 3,097 MBUptime
16 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/200
- 54/200
- 46/400
- 26/350
- 17/100
- 66/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does RUSTY follow?
From the force wipe, the next wipe of RUSTY is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 17 days ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does RUSTY carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from RUSTY. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RUSTY appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUSTY: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does RUSTY hold among Rust servers?
Player hours over seven days put RUSTY at #15,273, in the top 69% of all ranked servers.
What player count does RUSTY carry?
Current headcount on RUSTY: 0 players, 4 slots available. Check: player average. 0 over the last seven days.
Server
Where does RUSTY sit?
Reading: location. RUSTY gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 169.155.120.88:10000.
What Rust version is RUSTY on?
Reading: RUSTY, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RUSTY?
Over the last 48 hours the average was 199 server fps; the floor was 190. Check: entities. The peak was 47,381, counting buildings, deployables and the rest of the world. Reading: 3,453 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is RUSTY, and is it online now?
RUSTY reports online. Status: normal. By its reported uptime, the last restart was roughly 16 days 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 October 2026.
Map and rules
How is RUSTY configured, and what rules are in force?
Reading the name gives no gather rate for RUSTY. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is off. That is Valve's anti-cheat.
Which map is live on RUSTY?
From seed 1, the game generates the procedural map on RUSTY. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto RUSTY?
Check: join. Open Rust, press F1, then enter client.connect 169.155.120.88:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.