RUST METRICSFlight deck · live data
Data live Servers11,611 Players38,989 Populated2,838 Fresh wipes 3 h134 Scan5 min
‹ All servers169.150.227.219:28125
Offline Full Queue Fresh wipe Wipe due No query

RustRoyale v8 Design Review

Offline 169.150.227.219:28125 checked 23d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,317top 64%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RustRoyale v8 Design Review follow?

To tell the rhythm of RustRoyale v8 Design Review, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 11 hours ago.

Lists and filters

Which tags does RustRoyale v8 Design Review carry, and what do they mean?

These are the tags RustRoyale v8 Design Review publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustRoyale v8 Design Review appear in Rust Metrics lists and filters?

On Rust Metrics, RustRoyale v8 Design Review sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does RustRoyale v8 Design Review sit in the rankings?

Ranking for RustRoyale v8 Design Review: #14,317 on seven-day player hours, top 64% of all ranked servers.

What is the population on RustRoyale v8 Design Review?

Reading for RustRoyale v8 Design Review: offline at this moment; last seen 23 days 10 hours ago.

Server

What location is RustRoyale v8 Design Review hosted in?

Reading: location. RustRoyale v8 Design Review gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 169.150.227.219:28125.

What Rust version is RustRoyale v8 Design Review on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by RustRoyale v8 Design Review. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustRoyale v8 Design Review, and is it online?

Check: connection. RustRoyale v8 Design Review is offline at this moment. Last contact was 23 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

What rules does RustRoyale v8 Design Review enforce, and what are its settings?

Reading the name gives no gather rate for RustRoyale v8 Design Review. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Connection

What do you do to join RustRoyale v8 Design Review?

To join: start Rust, press F1 and type client.connect 169.150.227.219:28125. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players The server holds 32 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.