RustRoyale Development
Offline 169.150.227.219:28115 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:07 UTC23d ago | 1 | – | running | 1 |
| Tue 6 Oct, 00:18 UTC23d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 127/100
- 65/225
- 20/700
- 67/700
- 267/310
Quick answers
from the figures on this pageReset cycle
What happens on RustRoyale Development when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does RustRoyale Development wipe?
To tell the rhythm of RustRoyale Development, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 8 hours ago.
Lists and filters
How should you read the tags on RustRoyale Development?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustRoyale Development. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustRoyale Development?
Rust Metrics lists featuring RustRoyale Development: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RustRoyale Development sit in the rankings?
Player hours over seven days put RustRoyale Development at #15,507, in the top 69% of all ranked servers.
What player count does RustRoyale Development carry?
Reading for RustRoyale Development: offline at this moment; last seen 23 days 4 hours ago.
Server
What location is RustRoyale Development hosted in?
No region comes from RustRoyale Development. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 169.150.227.219:28115.
What Rust version is RustRoyale Development on?
Rust network protocol 2634 and build 166652 on Windows is the build RustRoyale Development runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustRoyale Development, and is it online now?
Check: connection. RustRoyale Development is offline at this moment. Last contact was 23 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
What rules does RustRoyale Development enforce, and what are its settings?
No gather rate appears in the name: RustRoyale Development. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
How to join
How can you get onto RustRoyale Development?
To join: start Rust, press F1 and type client.connect 169.150.227.219:28115. Or press Launch Rust here and Steam opens the game and connects you.