RustyNails
Online 169.150.132.156:10000 checked 8m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 36 · below 20 is lag, below 10 is badEntities
48 h range 34,086–49,528 · memory 1,868 MBUptime
1 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/425
- 238/300
- 137/350
- 166/400
- 96/200
- 115/150
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustyNails follow?
An estimate from the force wipe gives RustyNails's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 2 days 21 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on RustyNails?
Tags published by RustyNails, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustyNails appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustyNails: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Occupancy
Where does RustyNails sit in the rankings?
Ranking for RustyNails: #4,129 on seven-day player hours, top 19% of all ranked servers.
What is the population on RustyNails?
1 of 40 slots are filled on RustyNails right now. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 5 players, at 22:00 UTC over the last 48 hours.
Operator and location
What location is RustyNails hosted in?
Reading: location. RustyNails gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 169.150.132.156:10000.
What Rust version is RustyNails on?
Reading: RustyNails, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustyNails within range?
Over the last 48 hours the average was 113 server fps; the floor was 36. Check: entities. The peak was 49,528, counting buildings, deployables and the rest of the world. Memory peak: 2,052 MB. What players call lag comes from low fps and an entity count on the rise.
Is RustyNails up, and how often does it stay up?
Check: connection. RustyNails is online at this moment. Check: restart. The uptime it reports puts the last restart about 43 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Map and rules
What rules does RustyNails enforce, and what are its settings?
Reading the name gives no gather rate for RustyNails. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustyNails?
Check: map. Procedural, size 3,000, seed 1, generated by the game on RustyNails. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RustyNails?
Check: join. Open Rust, press F1, then enter client.connect 169.150.132.156:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.