Carbon Test
Offline 169.0.232.208:28025 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:09 UTC23d ago | 0 | – | running | 0 |
| Mon 5 Oct, 07:45 UTC23d ago | 0 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Carbon Test?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Carbon Test wipe, and when?
The rhythm of Carbon Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 23 hours ago.
Tags
Which tags does Carbon Test carry, and what do they mean?
These are the tags Carbon Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Carbon Test?
Rust Metrics lists featuring Carbon Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Carbon Test hold among Rust servers?
Ranking for Carbon Test: #15,966 on seven-day player hours, top 71% of all ranked servers.
What player count does Carbon Test carry?
Reading for Carbon Test: offline at this moment; last seen 23 days ago.
Server
What location is Carbon Test hosted in?
No region tag on Carbon Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 169.0.232.208:28025.
What Rust version is Carbon Test on?
Reading: Carbon Test, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Carbon Test, and is it online?
Carbon Test reports offline. The last reading came 23 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.
Rules and settings
What settings and rules apply on Carbon Test?
No gather rate appears in the name: Carbon Test. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Carbon Test?
Check: map. Procedural, generated by the game, on Carbon Test.
Connection
How can you get onto Carbon Test?
Press F1 in Rust and enter client.connect 169.0.232.208:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.