Live Map Preview | Quad
Offline 168.100.162.92:29015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:01 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 05:01 UTC28d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 21:01 UTC28d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 13:01 UTC28d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 05:01 UTC29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 124/100
- 0/225
- 16/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Live Map Preview | Quad?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 13 hours.
How often does Live Map Preview | Quad wipe, and when?
No next wipe can be predicted for Live Map Preview | Quad, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.
Tag meanings
Which tags does Live Map Preview | Quad carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Live Map Preview | Quad. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Live Map Preview | Quad?
On Rust Metrics, Live Map Preview | Quad sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Live Map Preview | Quad hold among Rust servers?
Player hours over seven days put Live Map Preview | Quad at #14,625, in the top 65% of all ranked servers.
What is the population on Live Map Preview | Quad?
Status for Live Map Preview | Quad: offline. Last seen 24 days 8 hours ago.
Server details
Which location does Live Map Preview | Quad run from?
No region comes from Live Map Preview | Quad. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.162.92:29015.
What Rust version is Live Map Preview | Quad on?
Rust network protocol 2634 and build 166655 on Linux is the build Live Map Preview | Quad runs. Matching protocol is required to join. Let Steam update your game.
Is Live Map Preview | Quad up, and how often does it stay up?
Check: connection. Live Map Preview | Quad is offline at this moment. Last contact was 24 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.
Rules and settings
What settings and rules apply on Live Map Preview | Quad?
Reading the name gives no gather rate for Live Map Preview | Quad. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Live Map Preview | Quad on?
Size 4,000 and seed 1699589170: the game generates the procedural map on Live Map Preview | Quad from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to Live Map Preview | Quad?
Check: join. Open Rust, press F1, then enter client.connect 168.100.162.92:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/GyWgwdnY6g is where its website sits.