RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers168.100.162.92:29015
Offline Full Queue Fresh wipe Wipe due No query

Live Map Preview | Quad

Offline 168.100.162.92:29015 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,625top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Live Map Preview | Quad?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 13 hours.

How often does Live Map Preview | Quad wipe, and when?

No next wipe can be predicted for Live Map Preview | Quad, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.

Tag meanings

Which tags does Live Map Preview | Quad carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Live Map Preview | Quad. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Live Map Preview | Quad?

On Rust Metrics, Live Map Preview | Quad sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Live Map Preview | Quad hold among Rust servers?

Player hours over seven days put Live Map Preview | Quad at #14,625, in the top 65% of all ranked servers.

What is the population on Live Map Preview | Quad?

Status for Live Map Preview | Quad: offline. Last seen 24 days 8 hours ago.

Server details

Which location does Live Map Preview | Quad run from?

No region comes from Live Map Preview | Quad. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.162.92:29015.

What Rust version is Live Map Preview | Quad on?

Rust network protocol 2634 and build 166655 on Linux is the build Live Map Preview | Quad runs. Matching protocol is required to join. Let Steam update your game.

Is Live Map Preview | Quad up, and how often does it stay up?

Check: connection. Live Map Preview | Quad is offline at this moment. Last contact was 24 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.

Rules and settings

What settings and rules apply on Live Map Preview | Quad?

Reading the name gives no gather rate for Live Map Preview | Quad. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Live Map Preview | Quad on?

Size 4,000 and seed 1699589170: the game generates the procedural map on Live Map Preview | Quad from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How do you connect to Live Map Preview | Quad?

Check: join. Open Rust, press F1, then enter client.connect 168.100.162.92:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/GyWgwdnY6g is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166655
Build Game build reading: 166655.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.