Zautaz Private PVE test server
Online 168.100.161.9:28049 checked 11m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 66,197–82,173 · memory 1,945 MBUptime
17 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 10:50 UTC17d ago | 1 | – | running | 0 |
| Fri 2 Oct, 18:56 UTC24d ago | 1 | halved by day 1 | 7.7 days | 0 |
| Tue 22 Sep, 18:58 UTC34d ago | 1 | halved by day 1 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/500
- 120/100
- 188/225
- 34/200
- 193/700
- 64/1000
Quick answers
from the figures on this pageWipe timing
What happens on Zautaz Private PVE test server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does Zautaz Private PVE test server wipe, and when?
No next wipe can be predicted for Zautaz Private PVE test server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 7 hours ago.
Tag meanings
Which tags does Zautaz Private PVE test server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Zautaz Private PVE test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Zautaz Private PVE test server?
Rust Metrics lists featuring Zautaz Private PVE test server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Zautaz Private PVE test server sit in the rankings?
Ranking for Zautaz Private PVE test server: #15,369 on seven-day player hours, top 70% of all ranked servers.
What player count does Zautaz Private PVE test server carry?
0 of 100 slots are filled on Zautaz Private PVE test server right now. Check: player average. 0 over the last seven days.
Server details
What location is Zautaz Private PVE test server hosted in?
Reading: location. Zautaz Private PVE test server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.161.9:28049.
What Rust version is Zautaz Private PVE test server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Zautaz Private PVE test server. Matching protocol is required to join. Let Steam update your game.
Is performance on Zautaz Private PVE test server within range?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 82,173. Buildings, deployables and all else included. Check: memory. Peak use was 2,018 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Zautaz Private PVE test server, and is it online now?
Reading: online. Zautaz Private PVE test server answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Zautaz Private PVE test server?
Check: gather rate. The name Zautaz Private PVE test server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Zautaz Private PVE test server on?
Size 3,750 and seed 426539: the game generates the procedural map on Zautaz Private PVE test server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Zautaz Private PVE test server?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.9:28049. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.