A Rust Server Phoenix
Online 168.100.161.9:28029 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 97,715–122,430 · memory 2,907 MBUptime
19 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:02 UTC26d ago | 0 | – | running | 0 |
| Sun 27 Sep, 06:56 UTC31d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 133/100
- 47/225
- 37/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Rust Server Phoenix?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does A Rust Server Phoenix follow?
Its rhythm cannot be told from the wipes of A Rust Server Phoenix on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.
Tag meanings
Which tags does A Rust Server Phoenix carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server Phoenix. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server Phoenix appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server Phoenix: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does A Rust Server Phoenix hold among Rust servers?
Player hours over seven days put A Rust Server Phoenix at #15,349, in the top 69% of all ranked servers.
What player count does A Rust Server Phoenix carry?
Current headcount on A Rust Server Phoenix: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Operator and location
What location is A Rust Server Phoenix hosted in?
No region tag on A Rust Server Phoenix. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 168.100.161.9:28029.
What Rust version is A Rust Server Phoenix on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server Phoenix. Matching protocol is required to join. Let Steam update your game.
Is performance on A Rust Server Phoenix within range?
Reading: 91 server fps on average across the last 48 hours. It never dropped below 26. Peak entity count: 122,430. Buildings, deployables and all else included. Memory peak: 3,135 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on A Rust Server Phoenix, and is it online?
Check: connection. A Rust Server Phoenix is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does A Rust Server Phoenix enforce, and what are its settings?
Check: gather rate. The name A Rust Server Phoenix does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server Phoenix on?
From seed 1337, the game generates the procedural map on A Rust Server Phoenix. Its size is 4,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How can you get onto A Rust Server Phoenix?
To join: start Rust, press F1 and type client.connect 168.100.161.9:28029. Or press Launch Rust here and Steam opens the game and connects you.