RUST METRICSFlight deck · live data
Data live Servers11,704 Players46,860 Populated3,181 Fresh wipes 3 h98 Scan5 min
‹ All servers168.100.161.9:28029
Online Full Queue Fresh wipe Wipe due No query

A Rust Server Phoenix

Online 168.100.161.9:28029 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,991 ×1000

Entities

48 h range 97,715–122,430 · memory 2,907 MB
1239 ET SINCE RESTART 19:00

Uptime

19 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,907MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:02 UTC26d ago 0 – running 0
Sun 27 Sep, 06:56 UTC31d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server Phoenix?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does A Rust Server Phoenix follow?

Its rhythm cannot be told from the wipes of A Rust Server Phoenix on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.

Tag meanings

Which tags does A Rust Server Phoenix carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server Phoenix. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Server Phoenix appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server Phoenix: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does A Rust Server Phoenix hold among Rust servers?

Player hours over seven days put A Rust Server Phoenix at #15,349, in the top 69% of all ranked servers.

What player count does A Rust Server Phoenix carry?

Current headcount on A Rust Server Phoenix: 0 players, 10 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is A Rust Server Phoenix hosted in?

No region tag on A Rust Server Phoenix. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 168.100.161.9:28029.

What Rust version is A Rust Server Phoenix on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server Phoenix. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server Phoenix within range?

Reading: 91 server fps on average across the last 48 hours. It never dropped below 26. Peak entity count: 122,430. Buildings, deployables and all else included. Memory peak: 3,135 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A Rust Server Phoenix, and is it online?

Check: connection. A Rust Server Phoenix is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does A Rust Server Phoenix enforce, and what are its settings?

Check: gather rate. The name A Rust Server Phoenix does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is A Rust Server Phoenix on?

From seed 1337, the game generates the procedural map on A Rust Server Phoenix. Its size is 4,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto A Rust Server Phoenix?

To join: start Rust, press F1 and type client.connect 168.100.161.9:28029. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.