Oxide Debug
Offline 168.100.161.67:30004 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:42 UTC31d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 126/100
- 131/225
- 46/700
- 4/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Oxide Debug when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Oxide Debug wipe, and when?
To tell the rhythm of Oxide Debug, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 10 hours ago.
Tag meanings
How should you read the tags on Oxide Debug?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165972 (Build): Game build reading: 165972; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Oxide Debug. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Oxide Debug appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Oxide Debug: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Oxide Debug sit in the rankings?
Ranking for Oxide Debug: #15,308 on seven-day player hours, top 70% of all ranked servers.
What is the population on Oxide Debug?
Status for Oxide Debug: offline. Last seen 9 days 18 hours ago.
Server
Where does Oxide Debug sit?
No region comes from Oxide Debug. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.161.67:30004.
What Rust version is Oxide Debug on?
Version check: Rust network protocol 2634 and build 165972 on Linux, run by Oxide Debug. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Oxide Debug, and is it online now?
Check: connection. Oxide Debug is offline at this moment. Last contact was 9 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.
Rules and settings
What rules does Oxide Debug enforce, and what are its settings?
Check: gather rate. The name Oxide Debug does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Oxide Debug?
Check: map. Procedural, size 1,000, seed 1337, generated by the game on Oxide Debug. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
What do you do to join Oxide Debug?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.67:30004. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://oxidemod.com is where its website sits.