Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 3d 7h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 49/999
- 6/100
- 9/150
- 3/50
- 4/50
Quick answers
from the figures on this pageReset cycle
What wipe timing does Atlas Hub Testing follow?
From weekly: 7 days after its last wipe, the next wipe of Atlas Hub Testing is an estimate. Due on Sunday 1 November at 12:33 UTC is its next wipe. 479 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
Which tags does Atlas Hub Testing carry, and what do they mean?
Tags published by Atlas Hub Testing, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Team cap: 30; v2633 (Protocol): Your game must run protocol 2633 to get in; cs125476 (Build): Build 125476; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus1 (Region code): Region code reading: us1; ^w (Weekly): It wipes each week; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Design bases and practise building; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Atlas Hub Testing?
On Rust Metrics, Atlas Hub Testing sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player count
Where does Atlas Hub Testing sit in the rankings?
Player hours over the last seven days put Atlas Hub Testing at #15,977, #2,523 in Europe, in the top 71% of all ranked servers.
How full does Atlas Hub Testing get?
Status for Atlas Hub Testing: offline. Last seen 22 days 7 hours ago.
Operator and location
Which location does Atlas Hub Testing run from?
The EU tag puts Atlas Hub Testing in Europe, and its region code is us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 168.100.161.3:28210.
What Rust version is Atlas Hub Testing on?
Version check: Rust network protocol 2633 and build 125476 on Linux, run by Atlas Hub Testing. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Atlas Hub Testing, and is it online?
Reading: offline. Atlas Hub Testing last answered 22 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Atlas Hub Testing configured, and what rules are in force?
No gather rate appears in the name: Atlas Hub Testing. Check: group limit. Up to 30 players. minigames & battle royale, battle royale, parkour, Bedwars and arenas — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Atlas Hub Testing?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.3:28210. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.