Rust
Online EU 168.100.161.203:27915 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 81,658–84,691 · memory 5,654 MBUptime
14 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 12 Nov, 11:28 UTC13d 19h
- WPT 3Thu 19 Nov, 11:28 UTC20d 19h
- WPT 4Thu 26 Nov, 11:28 UTC27d 19h
- WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW
- WPT 6Thu 10 Dec, 11:28 UTC41d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 124/100
- 186/225
- 351/350
- 9/175
- 32/100
- 5/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Rust wipe, and when?
Its tag guides the prediction: too few of Rust's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 14 days 4 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust?
Rust Metrics lists featuring Rust: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
Where does Rust sit in the rankings?
Ranked by seven-day player hours, Rust sits at #15,344 and #2,551 in Europe, inside the top 69%.
How full does Rust get?
0 of 40 slots are filled on Rust right now. Check: player average. 0 over the last seven days.
Operator and location
What location is Rust hosted in?
Its EU tag places Rust in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.161.203:27915.
What Rust version is Rust on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust?
Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 84,691, counting buildings, deployables and the rest of the world. Reading: 5,976 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust, and is it online?
Rust reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 days 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What rules does Rust enforce, and what are its settings?
No gather rate appears in the name: Rust. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Rust on?
Size 3,850 and seed 1337: the game generates the procedural map on Rust from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Rust?
Press F1 in Rust and enter client.connect 168.100.161.203:27915. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.