RUST METRICSFlight deck · live data
Data live Servers11,704 Players61,057 Populated3,258 Fresh wipes 3 h178 Scan5 min
‹ All servers168.100.161.191:28025
Offline Full Queue Fresh wipe Wipe due No query

POLAR | VIP Map Preview

Offline EU 168.100.161.191:28025 checked 9h ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,652 ×1000

Entities

48 h range 48,945–65,066 · memory 1,744 MB
1239 ET SINCE RESTART 00:58

Uptime

0 h 58 min since its last restart, at the last reading
7-day average0peak –
Rank#15,262top 69% · #2531 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,744MBat the last reading
REC 1

Players

AveragePeak
0123401:0008:0016:0000:0008:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0008:0016:0000:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:04 UTC1d ago – – – 0
Wed 28 Oct, 08:01 UTC1d ago – – – 0
Tue 27 Oct, 00:02 UTC3d ago – – – 0
Mon 26 Oct, 18:02 UTC3d ago – – – 0
Mon 26 Oct, 16:02 UTC3d ago – – – 0
Mon 26 Oct, 14:04 UTC3d ago – – – 0
Mon 26 Oct, 12:04 UTC3d ago – – – 0
Tue 13 Oct, 21:02 UTC16d ago 0 – 12.6 days 0
Tue 13 Oct, 11:02 UTC16d ago 0 – 0.4 days 0
Mon 12 Oct, 15:02 UTC17d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does POLAR | VIP Map Preview wipe?

None of the resets on POLAR | VIP Map Preview counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

Which tags does POLAR | VIP Map Preview carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from POLAR | VIP Map Preview. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of POLAR | VIP Map Preview?

The polarrust.com hostname on POLAR | VIP Map Preview also appears on 5 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show POLAR | VIP Map Preview?

On Rust Metrics, POLAR | VIP Map Preview sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player count

What position does POLAR | VIP Map Preview hold among Rust servers?

Top 69% of all ranked servers: POLAR | VIP Map Preview takes #15,262 on seven-day player hours and #2,531 in Europe.

How full does POLAR | VIP Map Preview get?

Reading for POLAR | VIP Map Preview: offline at this moment; last seen 9 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does POLAR | VIP Map Preview sit?

POLAR | VIP Map Preview gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 168.100.161.191:28025.

What Rust version is POLAR | VIP Map Preview on?

Rust network protocol 2635 and build 168909 on Linux is the build POLAR | VIP Map Preview runs. Matching protocol is required to join. Let Steam update your game.

Is performance on POLAR | VIP Map Preview within range?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Check: entities. The peak was 65,066, counting buildings, deployables and the rest of the world. Memory peak: 1,770 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on POLAR | VIP Map Preview, and is it online?

Check: connection. POLAR | VIP Map Preview is offline at this moment. Last contact was 9 hours ago. By its reported uptime, the last restart was roughly 58 minutes ago. Uptime for the last 7 full days: 59 of 168 hours, or 35%. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

How is POLAR | VIP Map Preview configured, and what rules are in force?

Check: gather rate. The name POLAR | VIP Map Preview does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is POLAR | VIP Map Preview on?

Check: map. A custom one of size 3,500, run by POLAR | VIP Map Preview. The published file can be downloaded from this page.

Connection

How can you get onto POLAR | VIP Map Preview?

Check: join. Open Rust, press F1, then enter client.connect 168.100.161.191:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://polarrust.com/store.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players 25 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.