POLAR | VIP Map Preview
Offline EU 168.100.161.191:28025 checked 9h ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 48,945–65,066 · memory 1,744 MBUptime
0 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 08:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:02 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 18:02 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:02 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:04 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 12:04 UTC3d ago | – | – | – | 0 |
| Tue 13 Oct, 21:02 UTC16d ago | 0 | – | 12.6 days | 0 |
| Tue 13 Oct, 11:02 UTC16d ago | 0 | – | 0.4 days | 0 |
| Mon 12 Oct, 15:02 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 13:02 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:38 UTC17d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 11:02 UTC29d ago | – | – | – | 0 |
| Wed 30 Sep, 07:01 UTC29d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Tue 29 Sep, 01:02 UTC30d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 15:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 13:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 11:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 10:32 UTC31d ago | 1 | – | 0.6 days | 0 |
| Mon 14 Sep, 23:03 UTC45d ago | 0 | – | 13.5 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/300
- 53/100
- 2/3300
- 2/300
- 3/300
- 0/40
Quick answers
from the figures on this pageWipe timing
When does POLAR | VIP Map Preview wipe?
None of the resets on POLAR | VIP Map Preview counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tags
Which tags does POLAR | VIP Map Preview carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from POLAR | VIP Map Preview. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of POLAR | VIP Map Preview?
The polarrust.com hostname on POLAR | VIP Map Preview also appears on 5 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show POLAR | VIP Map Preview?
On Rust Metrics, POLAR | VIP Map Preview sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Player count
What position does POLAR | VIP Map Preview hold among Rust servers?
Top 69% of all ranked servers: POLAR | VIP Map Preview takes #15,262 on seven-day player hours and #2,531 in Europe.
How full does POLAR | VIP Map Preview get?
Reading for POLAR | VIP Map Preview: offline at this moment; last seen 9 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does POLAR | VIP Map Preview sit?
POLAR | VIP Map Preview gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 168.100.161.191:28025.
What Rust version is POLAR | VIP Map Preview on?
Rust network protocol 2635 and build 168909 on Linux is the build POLAR | VIP Map Preview runs. Matching protocol is required to join. Let Steam update your game.
Is performance on POLAR | VIP Map Preview within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Check: entities. The peak was 65,066, counting buildings, deployables and the rest of the world. Memory peak: 1,770 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on POLAR | VIP Map Preview, and is it online?
Check: connection. POLAR | VIP Map Preview is offline at this moment. Last contact was 9 hours ago. By its reported uptime, the last restart was roughly 58 minutes ago. Uptime for the last 7 full days: 59 of 168 hours, or 35%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
How is POLAR | VIP Map Preview configured, and what rules are in force?
Check: gather rate. The name POLAR | VIP Map Preview does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is POLAR | VIP Map Preview on?
Check: map. A custom one of size 3,500, run by POLAR | VIP Map Preview. The published file can be downloaded from this page.
Connection
How can you get onto POLAR | VIP Map Preview?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.191:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://polarrust.com/store.
