The Dark Force
Online 168.100.161.129:28039 checked 11m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 199,093–203,327 · memory 4,716 MBUptime
4 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:35 UTC4d ago | 2 | – | running | 1 |
| Sat 3 Oct, 09:37 UTC26d ago | 3 | halved by day 3 | 21.8 days | 0 |
| Thu 24 Sep, 18:41 UTC34d ago | 1 | halved by day 2 | 8.6 days | 0 |
| Wed 16 Sep, 23:36 UTC42d ago | 0 | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 122/100
- 192/225
- 71/700
- 9/200
- 21/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on The Dark Force?
An average of 2 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2.5 it fell below half.
How often does The Dark Force wipe, and when?
No next wipe can be predicted for The Dark Force, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 5 hours ago.
Tags
Which tags does The Dark Force carry, and what do they mean?
Tags published by The Dark Force, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): 80 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Dark Force appear in Rust Metrics lists and filters?
On Rust Metrics, The Dark Force sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Population
What position does The Dark Force hold among Rust servers?
Ranking for The Dark Force: #6,413 on seven-day player hours, top 29% of all ranked servers.
How full does The Dark Force get?
Current headcount on The Dark Force: 0 players, 80 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.
Server
Where does The Dark Force sit?
Reading: location. The Dark Force gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.161.129:28039.
What Rust version is The Dark Force on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by The Dark Force. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for The Dark Force?
Over the last 48 hours the average was 11 server fps; the floor was 5. Reading: 203,327 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,549 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is The Dark Force, and is it online now?
The Dark Force reports online. Status: normal. Reading: uptime. About 4 days 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is The Dark Force configured, and what rules are in force?
Check: gather rate. The name The Dark Force does not state one. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is The Dark Force on?
Size 6,000 and seed 825822194: the game generates the procedural map on The Dark Force from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join The Dark Force?
Press F1 in Rust and enter client.connect 168.100.161.129:28039. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
