RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers168.100.161.129:28039
Online Full Queue Fresh wipe Wipe due No query

The Dark Force

Online 168.100.161.129:28039 checked 11m ago

teams off moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 201,950 ×1000

Entities

48 h range 199,093–203,327 · memory 4,716 MB
1239 ET SINCE RESTART 4D 03H

Uptime

4 days 3 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,413top 29%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory4,716MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:35 UTC4d ago 2 – running 1
Sat 3 Oct, 09:37 UTC26d ago 3 halved by day 3 21.8 days 0
Thu 24 Sep, 18:41 UTC34d ago 1 halved by day 2 8.6 days 0
Wed 16 Sep, 23:36 UTC42d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on The Dark Force?

An average of 2 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2.5 it fell below half.

How often does The Dark Force wipe, and when?

No next wipe can be predicted for The Dark Force, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 5 hours ago.

Tags

Which tags does The Dark Force carry, and what do they mean?

Tags published by The Dark Force, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): 80 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The Dark Force appear in Rust Metrics lists and filters?

On Rust Metrics, The Dark Force sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Population

What position does The Dark Force hold among Rust servers?

Ranking for The Dark Force: #6,413 on seven-day player hours, top 29% of all ranked servers.

How full does The Dark Force get?

Current headcount on The Dark Force: 0 players, 80 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.

Server

Where does The Dark Force sit?

Reading: location. The Dark Force gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.161.129:28039.

What Rust version is The Dark Force on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by The Dark Force. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for The Dark Force?

Over the last 48 hours the average was 11 server fps; the floor was 5. Reading: 203,327 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,549 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is The Dark Force, and is it online now?

The Dark Force reports online. Status: normal. Reading: uptime. About 4 days 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is The Dark Force configured, and what rules are in force?

Check: gather rate. The name The Dark Force does not state one. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is The Dark Force on?

Size 6,000 and seed 825822194: the game generates the procedural map on The Dark Force from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join The Dark Force?

Press F1 in Rust and enter client.connect 168.100.161.129:28039. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp80
Max players 80 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.