RUST METRICSFlight deck · live data
Data live Servers11,893 Players98,350 Populated3,934 Fresh wipes 3 h402 Scan5 min
‹ All servers168.100.160.43:28022
Online Full Queue Fresh wipe Wipe due No query

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++

Online NA 168.100.160.43:28022 checked 8m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 62 125 188 250 PAX 1 /250

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,169 ×1000

Entities

48 h range 72,538–92,869 · memory 2,501 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak 5
Rank#4,437top 20% · #755 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory2,501MB48 h peak 5 players
REC 1

Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 12 Nov, 18:10 UTC14d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
  4. WPT 4Thu 10 Dec, 18:10 UTC42d 1h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:10 UTC13d ago 4 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 2
Thu 17 Sep, 18:15 UTC41d ago 2 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 46 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 5 it fell below half.

How often does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ wipe, and when?

The wipe rhythm of C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 22 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): 250 slots in total; ts99 (Group limit): You may team up with at most 99; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ appear in Rust Metrics lists and filters?

On Rust Metrics, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sit in the rankings?

Ranked by seven-day player hours, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sits at #4,437 and #755 in North America, inside the top 20%.

How full does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ get?

1 of 250 slots are filled on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ right now. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 4 players, at 02:00 UTC over the last 48 hours.

Server details

Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sit?

Its NA tag places C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.160.43:28022.

What Rust version is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. To get in, your game needs the same protocol; Steam applies the update.

Is performance on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 26. Reading: 92,869 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,572 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ up, and how often does it stay up?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 158 of 168 hours, or 94%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ configured, and what rules are in force?

The name carries the rate: 2x gather on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. Group size, maximum: 99 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

Check: map. Procedural, size 4,000, seed 603343971, generated by the game on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

To join: start Rust, press F1 and type client.connect 168.100.160.43:28022. Or press Launch Rust here and Steam opens the game and connects you. https://c4-you-later.paynow.store/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players 250 slots in total.
ts99
Group limit You may team up with at most 99.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.