C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++
Online NA 168.100.160.43:28022 checked 8m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 72,538–92,869 · memory 2,501 MBUptime
6 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 12 Nov, 18:10 UTC14d 1h
- WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 4Thu 10 Dec, 18:10 UTC42d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:10 UTC13d ago | 4 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 4 | held half | 14 days | 2 |
| Thu 17 Sep, 18:15 UTC41d ago | 2 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/100
- 4/75
- 1/100
- 159/200
- 71/200
- 147/140
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 46 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 5 it fell below half.
How often does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ wipe, and when?
The wipe rhythm of C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 22 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tag meanings
How should you read the tags on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): 250 slots in total; ts99 (Group limit): You may team up with at most 99; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ appear in Rust Metrics lists and filters?
On Rust Metrics, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player count
Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sit in the rankings?
Ranked by seven-day player hours, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sits at #4,437 and #755 in North America, inside the top 20%.
How full does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ get?
1 of 250 slots are filled on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ right now. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 4 players, at 02:00 UTC over the last 48 hours.
Server details
Where does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sit?
Its NA tag places C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.160.43:28022.
What Rust version is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. To get in, your game needs the same protocol; Steam applies the update.
Is performance on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 26. Reading: 92,869 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,572 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ up, and how often does it stay up?
C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 158 of 168 hours, or 94%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ configured, and what rules are in force?
The name carries the rate: 2x gather on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. Group size, maximum: 99 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?
Check: map. Procedural, size 4,000, seed 603343971, generated by the game on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?
To join: start Rust, press F1 and type client.connect 168.100.160.43:28022. Or press Launch Rust here and Steam opens the game and connects you. https://c4-you-later.paynow.store/ is where its website sits.
