King's Gambit
Online 168.100.160.35:28033 checked 12m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 17 · below 20 is lag, below 10 is badEntities
48 h range 131,339–133,692 · memory 5,741 MBUptime
4 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 20:20 UTC, in 18h. Every Thursday at 20:20 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 20:20 UTC18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 3Thu 12 Nov, 20:20 UTC14d 18h
- WPT 4Thu 19 Nov, 20:20 UTC21d 18h
- WPT 5Thu 26 Nov, 20:20 UTC28d 18h
- WPT 6Thu 3 Dec, 19:00 UTC35d 16hFW
- WPT 7Thu 10 Dec, 20:20 UTC42d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:20 UTC6d ago | 5 | – | running | 0 |
| Thu 15 Oct, 19:34 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 8 Oct, 19:54 UTC20d ago | 5 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 5 | halved by day 3 | 7.1 days | 0 |
| Thu 24 Sep, 19:22 UTC34d ago | 5 | halved by day 1 | 6.9 days | 1 |
| Thu 17 Sep, 19:45 UTC41d ago | 5 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 120/100
- 32/225
- 16/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
What happens on King's Gambit when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.
When does King's Gambit wipe?
The wipe rhythm of King's Gambit is every Thursday at 20:20 UTC. On Thursday 29 October at 20:20 UTC its next wipe is due. The world it runs now was made 6 days 5 hours ago.
Tag meanings
How should you read the tags on King's Gambit?
Tags published by King's Gambit, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show King's Gambit?
On Rust Metrics, King's Gambit sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does King's Gambit hold among Rust servers?
Player hours over seven days put King's Gambit at #4,301, in the top 19% of all ranked servers.
What is the population on King's Gambit?
Current headcount on King's Gambit: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 5. Check: 48-hour peak. 22:00 UTC, 0 players on average.
Server details
Where does King's Gambit sit?
No region tag on King's Gambit. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.160.35:28033.
What Rust version is King's Gambit on?
Rust network protocol 2635 and build 168909 on Linux is the build King's Gambit runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on King's Gambit within range?
Over the last 48 hours the average was 29 server fps; the floor was 17. Reading: 133,692 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,437 MB. Expect lag when fps falls and entities climb.
What is the uptime on King's Gambit, and is it online?
King's Gambit reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 10 hours ago. Uptime for the last 7 full days: 158 of 168 hours, or 94%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is King's Gambit configured, and what rules are in force?
Reading the name gives no gather rate for King's Gambit. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is King's Gambit on?
Check: map. Procedural, size 4,600, seed 2000785684, generated by the game on King's Gambit. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join King's Gambit?
Check: join. Open Rust, press F1, then enter client.connect 168.100.160.35:28033. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/SAjj6qD9he.