RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers167.59.214.251:28015
Offline Full Queue Fresh wipe Wipe due No query

matrix

Offline 167.59.214.251:28015 checked 32d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,643top 71%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does matrix wipe?

Its rhythm cannot be told from the wipes of matrix on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 1 hours ago the current world was made.

Lists and filters

Which tags does matrix carry, and what do they mean?

Tags published by matrix, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does matrix appear in Rust Metrics lists and filters?

On Rust Metrics, matrix sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does matrix hold among Rust servers?

Player hours over seven days put matrix at #16,643, in the top 71% of all ranked servers.

What is the population on matrix?

matrix is not responding; status offline, last seen 32 days 10 hours ago.

Server details

Where does matrix sit?

Reading: location. matrix gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 167.59.214.251:28015.

What Rust version is matrix on?

Reading: matrix, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is matrix, and is it online now?

Check: connection. matrix is offline at this moment. Last contact was 32 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Map and rules

How is matrix configured, and what rules are in force?

Check: gather rate. The name matrix does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on matrix?

Procedural map on matrix, made by the game's generator.

Connection

What do you do to join matrix?

Check: join. Open Rust, press F1, then enter client.connect 167.59.214.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.