RUST Server
Online 167.235.177.236:28025 checked 13m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 69,719–72,111 · memory 2,958 MBUptime
7 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 128/100
- 55/225
- 41/700
- 7/200
- 0/500
Quick answers
from the figures on this pageReset cycle
When does RUST Server wipe?
The rhythm of RUST Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 113 days 1 hours ago.
Tag meanings
How should you read the tags on RUST Server?
Tags published by RUST Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs156723 (Build): Build 156723; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUST Server?
Rust Metrics lists featuring RUST Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RUST Server sit in the rankings?
Ranking for RUST Server: #15,414 on seven-day player hours, top 69% of all ranked servers.
What is the population on RUST Server?
Current headcount on RUST Server: 0 players, 30 slots available. Check: player average. 0 over the last seven days.
Server details
What location is RUST Server hosted in?
Reading: location. RUST Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 167.235.177.236:28025.
What Rust version is RUST Server on?
Rust network protocol 2631 and build 156723 on Windows is the build RUST Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How does RUST Server perform?
Over the last 48 hours the average was 107 server fps; the floor was 85. Peak entity count: 72,111. Buildings, deployables and all else included. Reading: 3,494 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is RUST Server up, and how often does it stay up?
Reading: online. RUST Server answers right now. Reading: uptime. About 7 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does RUST Server enforce, and what are its settings?
No gather rate appears in the name: RUST Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUST Server?
Check: map. Procedural, size 3,500, seed 648252, generated by the game on RUST Server. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to RUST Server?
Press F1 in Rust and enter client.connect 167.235.177.236:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.