RustScape test | RFM_FO_0.0.36 (1)
Offline 167.233.208.36:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 84/225
- 31/200
- 77/700
- 17/1000
Quick answers
from the figures on this pageWipe schedule
When does RustScape test | RFM_FO_0.0.36 (1) wipe?
The rhythm of RustScape test | RFM_FO_0.0.36 (1)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 19 hours ago.
Tags
Which tags does RustScape test | RFM_FO_0.0.36 (1) carry, and what do they mean?
These are the tags RustScape test | RFM_FO_0.0.36 (1) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustScape test | RFM_FO_0.0.36 (1)?
Rust Metrics lists featuring RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does RustScape test | RFM_FO_0.0.36 (1) sit in the rankings?
Ranking for RustScape test | RFM_FO_0.0.36 (1): #12,272 on seven-day player hours, top 55% of all ranked servers.
What is the population on RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) is not responding; status offline, last seen 4 days 19 hours ago. Check: players over seven days. Average 2, peak 3.
Server
What location is RustScape test | RFM_FO_0.0.36 (1) hosted in?
No region comes from RustScape test | RFM_FO_0.0.36 (1). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.233.208.36:28015.
What Rust version is RustScape test | RFM_FO_0.0.36 (1) on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustScape test | RFM_FO_0.0.36 (1). To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustScape test | RFM_FO_0.0.36 (1), and is it online now?
Check: connection. RustScape test | RFM_FO_0.0.36 (1) is offline at this moment. Last contact was 4 days 19 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What settings and rules apply on RustScape test | RFM_FO_0.0.36 (1)?
No gather rate appears in the name: RustScape test | RFM_FO_0.0.36 (1). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join RustScape test | RFM_FO_0.0.36 (1)?
Check: join. Open Rust, press F1, then enter client.connect 167.233.208.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.