My Server Name
Offline 167.17.58.10:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/500
- 127/100
- 82/225
- 31/700
- 6/200
- 13/1000
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 days 12 hours ago.
Lists and filters
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #15,478, in the top 71% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 34 days 11 hours ago.
Operator and location
What location is My Server Name hosted in?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 167.17.58.10:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 165217 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 34 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What settings and rules apply on My Server Name?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 167.17.58.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.