RUST METRICSFlight deck · live data
Data live Servers11,668 Players53,558 Populated3,336 Fresh wipes 3 h87 Scan5 min
‹ All servers167.160.93.180:28015
Offline Full Queue Fresh wipe Wipe due No query

Reprisal Group

Offline 167.160.93.180:28015 checked 36d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe57d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Reprisal Group follow?

Its rhythm cannot be told from the wipes of Reprisal Group on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 57 days 14 hours ago.

Lists and filters

Which tags does Reprisal Group carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Reprisal Group. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Reprisal Group appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Reprisal Group: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Reprisal Group sit in the rankings?

Player hours over seven days put Reprisal Group at #15,491, in the top 69% of all ranked servers.

How full does Reprisal Group get?

Reprisal Group is not responding; status offline, last seen 36 days 13 hours ago.

Server details

What location is Reprisal Group hosted in?

No region tag on Reprisal Group. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 167.160.93.180:28015.

What Rust version is Reprisal Group on?

Reading: Reprisal Group, Rust network protocol 2632 and build 162434, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Reprisal Group, and is it online now?

Reprisal Group reports offline. The last reading came 36 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Reprisal Group configured, and what rules are in force?

Reading the name gives no gather rate for Reprisal Group. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Reprisal Group?

Check: map. Procedural, size 4,000, seed 648252, generated by the game on Reprisal Group. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Reprisal Group?

Press F1 in Rust and enter client.connect 167.160.93.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://reprisal.group is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build Game build reading: 162434.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.