El Boyos Locos
Offline 167.160.89.82:28025 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does El Boyos Locos follow?
The rhythm of El Boyos Locos's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 81 days 23 hours ago the current world was made.
Tags
Which tags does El Boyos Locos carry, and what do they mean?
Tags published by El Boyos Locos, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): The server runs game build 160450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does El Boyos Locos appear in Rust Metrics lists and filters?
Rust Metrics lists featuring El Boyos Locos: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does El Boyos Locos hold among Rust servers?
Ranking for El Boyos Locos: #15,104 on seven-day player hours, top – of all ranked servers.
What is the population on El Boyos Locos?
El Boyos Locos is not responding; status offline, last seen 43 days 19 hours ago.
Server details
Where does El Boyos Locos sit?
No region tag on El Boyos Locos. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.160.89.82:28025.
What Rust version is El Boyos Locos on?
Rust network protocol 2632 and build 160450 on Windows is the build El Boyos Locos runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is El Boyos Locos, and is it online now?
Reading: offline. El Boyos Locos last answered 43 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on El Boyos Locos?
No gather rate appears in the name: El Boyos Locos. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on El Boyos Locos?
Check: map. Procedural, generated by the game, on El Boyos Locos.
How to join
What do you do to join El Boyos Locos?
Check: join. Open Rust, press F1, then enter client.connect 167.160.89.82:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.