RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers167.148.181.195:28145
Offline Full Queue Fresh wipe Wipe due No query

[SPIKE] Nexus CH4

Offline 167.148.181.195:28145 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,193top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does [SPIKE] Nexus CH4 follow?

Its rhythm cannot be told from the wipes of [SPIKE] Nexus CH4 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 12 hours ago the current world was made.

Lists and filters

How should you read the tags on [SPIKE] Nexus CH4?

These are the tags [SPIKE] Nexus CH4 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [SPIKE] Nexus CH4?

Rust Metrics lists featuring [SPIKE] Nexus CH4: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does [SPIKE] Nexus CH4 hold among Rust servers?

Player hours over seven days put [SPIKE] Nexus CH4 at #15,193, in the top 70% of all ranked servers.

What player count does [SPIKE] Nexus CH4 carry?

[SPIKE] Nexus CH4 is not responding; status offline, last seen 11 days 12 hours ago.

Server

Which location does [SPIKE] Nexus CH4 run from?

No region tag on [SPIKE] Nexus CH4. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 167.148.181.195:28145.

What Rust version is [SPIKE] Nexus CH4 on?

Rust network protocol 2634 and build 167781 on Linux is the build [SPIKE] Nexus CH4 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is [SPIKE] Nexus CH4 up, and how often does it stay up?

Check: connection. [SPIKE] Nexus CH4 is offline at this moment. Last contact was 11 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Settings and map

What rules does [SPIKE] Nexus CH4 enforce, and what are its settings?

No gather rate appears in the name: [SPIKE] Nexus CH4. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on [SPIKE] Nexus CH4?

The game generates a procedural map for [SPIKE] Nexus CH4.

Join

How do you connect to [SPIKE] Nexus CH4?

Check: join. Open Rust, press F1, then enter client.connect 167.148.181.195:28145. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.