RUST METRICSFlight deck · live data
Data live Servers11,867 Players86,491 Populated4,000 Fresh wipes 3 h169 Scan5 min
‹ All servers167.148.181.195:28135
Offline Full Queue Fresh wipe Wipe due No query

[SPIKE] Nexus CH3

Offline 167.148.181.195:28135 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,193top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [SPIKE] Nexus CH3 wipe?

To tell the rhythm of [SPIKE] Nexus CH3, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 12 hours ago.

Lists and filters

How should you read the tags on [SPIKE] Nexus CH3?

Tags published by [SPIKE] Nexus CH3, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [SPIKE] Nexus CH3?

Rust Metrics lists featuring [SPIKE] Nexus CH3: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does [SPIKE] Nexus CH3 sit in the rankings?

Ranking for [SPIKE] Nexus CH3: #15,193 on seven-day player hours, top 70% of all ranked servers.

What player count does [SPIKE] Nexus CH3 carry?

Status for [SPIKE] Nexus CH3: offline. Last seen 10 days 12 hours ago.

Operator and location

What location is [SPIKE] Nexus CH3 hosted in?

No region tag on [SPIKE] Nexus CH3. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.148.181.195:28135.

What Rust version is [SPIKE] Nexus CH3 on?

Rust network protocol 2634 and build 167781 on Linux is the build [SPIKE] Nexus CH3 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [SPIKE] Nexus CH3, and is it online now?

Reading: offline. [SPIKE] Nexus CH3 last answered 10 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Settings and map

What rules does [SPIKE] Nexus CH3 enforce, and what are its settings?

Reading the name gives no gather rate for [SPIKE] Nexus CH3. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on [SPIKE] Nexus CH3?

Check: map. Procedural, generated by the game, on [SPIKE] Nexus CH3.

How to join

How do you connect to [SPIKE] Nexus CH3?

To join: start Rust, press F1 and type client.connect 167.148.181.195:28135. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.