RUST METRICSFlight deck · live data
Data live Servers11,622 Players31,880 Populated2,774 Fresh wipes 3 h73 Scan5 min
‹ All servers167.148.181.195:28015
Offline Full Queue Fresh wipe Wipe due No query

NKNK1

Offline 167.148.181.195:28015 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,253top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does NKNK1 follow?

Its rhythm cannot be told from the wipes of NKNK1 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 12 days 10 hours ago the current world was made.

Tags

Which tags does NKNK1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from NKNK1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show NKNK1?

These Rust Metrics lists carry NKNK1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does NKNK1 sit in the rankings?

Ranking for NKNK1: #15,253 on seven-day player hours, top 69% of all ranked servers.

How full does NKNK1 get?

Reading for NKNK1: offline at this moment; last seen 10 days 11 hours ago.

Server

What location is NKNK1 hosted in?

No region tag on NKNK1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 167.148.181.195:28015.

What Rust version is NKNK1 on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by NKNK1. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is NKNK1, and is it online now?

Reading: offline. NKNK1 last answered 10 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.

Settings and map

What settings and rules apply on NKNK1?

Reading the name gives no gather rate for NKNK1. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is NKNK1 on?

Size 1,500 and seed 424242: the game generates the procedural map on NKNK1 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto NKNK1?

Check: join. Open Rust, press F1, then enter client.connect 167.148.181.195:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.