RUST METRICSFlight deck · live data
Data live Servers11,748 Players75,412 Populated3,731 Fresh wipes 3 h135 Scan5 min
‹ All servers167.142.254.74:28015
Offline Full Queue Fresh wipe Wipe due No query

Oil Rig Training - LAN Development

Offline 167.142.254.74:28015 checked 25d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,948top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Oil Rig Training - LAN Development wipe?

To tell the rhythm of Oil Rig Training - LAN Development, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 21 hours ago.

Tags

How should you read the tags on Oil Rig Training - LAN Development?

Tags published by Oil Rig Training - LAN Development, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build reading: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Oil Rig Training - LAN Development?

On Rust Metrics, Oil Rig Training - LAN Development sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Oil Rig Training - LAN Development hold among Rust servers?

Player hours over seven days put Oil Rig Training - LAN Development at #15,948, in the top 70% of all ranked servers.

How full does Oil Rig Training - LAN Development get?

Reading for Oil Rig Training - LAN Development: offline at this moment; last seen 25 days 17 hours ago.

Server details

Where does Oil Rig Training - LAN Development sit?

No region tag on Oil Rig Training - LAN Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 167.142.254.74:28015.

What Rust version is Oil Rig Training - LAN Development on?

Reading: Oil Rig Training - LAN Development, Rust network protocol 2633 and build 163493, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Oil Rig Training - LAN Development, and is it online now?

Reading: offline. Oil Rig Training - LAN Development last answered 25 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Map and rules

What rules does Oil Rig Training - LAN Development enforce, and what are its settings?

Check: gather rate. The name Oil Rig Training - LAN Development does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Join

How do you connect to Oil Rig Training - LAN Development?

To join: start Rust, press F1 and type client.connect 167.142.254.74:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp24
Max players 24 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Game build reading: 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.