RUST METRICSFlight deck · live data
Data live Servers11,634 Players45,438 Populated3,128 Fresh wipes 3 h91 Scan5 min
‹ All servers167.142.254.182:28015
Offline Full Queue Fresh wipe Wipe due No query

Oil Rig Training - LAN Development

Offline 167.142.254.182:28015 checked 34d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,528top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Oil Rig Training - LAN Development wipe?

To tell the rhythm of Oil Rig Training - LAN Development, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 48 days 12 hours ago.

Tags

How should you read the tags on Oil Rig Training - LAN Development?

These are the tags Oil Rig Training - LAN Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Oil Rig Training - LAN Development appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Oil Rig Training - LAN Development: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Oil Rig Training - LAN Development hold among Rust servers?

Ranking for Oil Rig Training - LAN Development: #15,528 on seven-day player hours, top 71% of all ranked servers.

What player count does Oil Rig Training - LAN Development carry?

Oil Rig Training - LAN Development is not responding; status offline, last seen 34 days 9 hours ago.

Operator and location

Which location does Oil Rig Training - LAN Development run from?

Reading: location. Oil Rig Training - LAN Development gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 167.142.254.182:28015.

What Rust version is Oil Rig Training - LAN Development on?

Version check: Rust network protocol 2633 and build 163493 on Windows, run by Oil Rig Training - LAN Development. Matching protocol is required to join. Let Steam update your game.

How reliable is Oil Rig Training - LAN Development, and is it online now?

Reading: offline. Oil Rig Training - LAN Development last answered 34 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.

Rules and settings

How is Oil Rig Training - LAN Development configured, and what rules are in force?

Check: gather rate. The name Oil Rig Training - LAN Development does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Oil Rig Training - LAN Development on?

The game generates a procedural map for Oil Rig Training - LAN Development.

Connection

How can you get onto Oil Rig Training - LAN Development?

To join: start Rust, press F1 and type client.connect 167.142.254.182:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp24
Max players The server holds 24 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.