RUST METRICSFlight deck · live data
Data live Servers11,668 Players34,317 Populated2,844 Fresh wipes 3 h86 Scan5 min
‹ All servers167.114.208.141:28010
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 167.114.208.141:28010 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 209 SERVER FPS

Server fps

48 h low 94 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,235 ×1000

Entities

48 h range 46,205–48,670 · memory 3,413 MB
1239 ET SINCE RESTART 2D 23H

Uptime

2 days 23 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,597top 39%
Last wipe3d agono schedule published
Next wipe11hThu 29 Oct, 14:53 UTC
Memory3,413MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:53 UTC, in 11h. Every 3 days 12 hours · medium confidence

usual gap3.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 29 Oct, 14:53 UTC11h
  2. WPT 2Mon 2 Nov, 02:45 UTC3d 23h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 15hFW
  4. WPT 4Mon 9 Nov, 02:30 UTC10d 22h
  5. WPT 5Thu 12 Nov, 14:22 UTC14d 10h
  6. WPT 6Mon 16 Nov, 02:14 UTC17d 22h
  7. WPT 7Thu 19 Nov, 14:06 UTC21d 10h
  8. WPT 8Mon 23 Nov, 01:58 UTC24d 22h

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC3d ago 0 – running 0
Fri 23 Oct, 02:29 UTC6d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC9d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC13d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC19d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC25d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC27d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW27d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC44d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC45d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does A Rust Server wipe?

About every 3.5 days is how often A Rust Server has wiped lately. On Thursday 29 October at 14:53 UTC its next wipe is due. The world in play was created 3 days ago.

Lists and filters

How should you read the tags on A Rust Server?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #8,597, in the top 39% of all ranked servers.

What is the population on A Rust Server?

0 of 40 slots are filled on A Rust Server right now. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Which location does A Rust Server run from?

Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 167.114.208.141:28010.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 215 server fps; the floor was 94. Reading: 48,670 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,413 MB. Expect lag when fps falls and entities climb.

Is A Rust Server up, and how often does it stay up?

Reading: online. A Rust Server answers right now. Reading: uptime. About 2 days 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does A Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is A Rust Server on?

Check: map. Procedural, size 3,250, seed 1337, generated by the game on A Rust Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to A Rust Server?

To join: start Rust, press F1 and type client.connect 167.114.208.141:28010. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.