Method Games Solo/Duo Weekly/Vanilla
Online 167.114.158.147:28017 checked 7m ago
Server instruments
last reading Wed 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 69,292–72,050 · memory 2,002 MBUptime
16 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #372 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:11 UTC, in 2d 5h. Every Friday at 09:11 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 09:11 UTC2d 5h
- WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
- WPT 3Fri 6 Nov, 09:11 UTC9d 5h
- WPT 4Fri 13 Nov, 09:11 UTC16d 5h
- WPT 5Fri 20 Nov, 09:11 UTC23d 5h
- WPT 6Fri 27 Nov, 09:11 UTC30d 5h
- WPT 7Thu 3 Dec, 19:00 UTC36d 14hFW
- WPT 8Fri 4 Dec, 09:11 UTC37d 5h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:11 UTC4d ago | 0 | – | running | 0 |
| Fri 16 Oct, 09:11 UTC11d ago | 2 | halved by day 2 | 7 days | 0 |
| Sun 11 Oct, 02:57 UTC17d ago | 1 | halved by day 1 | 5.3 days | 0 |
| Fri 25 Sep, 09:13 UTC32d ago | 1 | halved by day 6 | 15.7 days | 0 |
| Fri 18 Sep, 09:11 UTC39d ago | 1 | halved by day 3 | 7 days | 0 |
| Fri 11 Sep, 09:12 UTC46d ago | 2 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 2/100
- 25/200
- 2/100
- 0/200
- 0/200
Quick answers
from the figures on this pageWipe schedule
What happens on Method Games Solo/Duo Weekly/Vanilla when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does Method Games Solo/Duo Weekly/Vanilla follow?
every Friday at 09:11 UTC is how Method Games Solo/Duo Weekly/Vanilla wipes. On Friday 30 October at 09:11 UTC its next wipe is due. The world in play was created 4 days 18 hours ago. A weekly wipe schedule is published in its tags.
Tags
How should you read the tags on Method Games Solo/Duo Weekly/Vanilla?
Tags published by Method Games Solo/Duo Weekly/Vanilla, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): You may team up with at most 2; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Method Games Solo/Duo Weekly/Vanilla?
Rust Metrics lists featuring Method Games Solo/Duo Weekly/Vanilla: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
What position does Method Games Solo/Duo Weekly/Vanilla hold among Rust servers?
Ranking for Method Games Solo/Duo Weekly/Vanilla: #15,088 on seven-day player hours, top 68% of all ranked servers. Among servers in duo, it stands at #372.
How full does Method Games Solo/Duo Weekly/Vanilla get?
Current headcount on Method Games Solo/Duo Weekly/Vanilla: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.
Server details
What location is Method Games Solo/Duo Weekly/Vanilla hosted in?
No region comes from Method Games Solo/Duo Weekly/Vanilla. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 167.114.158.147:28017.
What Rust version is Method Games Solo/Duo Weekly/Vanilla on?
Reading: Method Games Solo/Duo Weekly/Vanilla, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Method Games Solo/Duo Weekly/Vanilla within range?
Reading: 40 server fps on average across the last 48 hours. It never dropped below 40. Check: entities. The peak was 72,050, counting buildings, deployables and the rest of the world. Reading: 2,202 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Method Games Solo/Duo Weekly/Vanilla, and is it online now?
Reading: online. Method Games Solo/Duo Weekly/Vanilla answers right now. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Uptime for the last 7 full days: 155 of 168 hours, or 92%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Method Games Solo/Duo Weekly/Vanilla?
Reading the name gives no gather rate for Method Games Solo/Duo Weekly/Vanilla. Groups stop at 2 players. The label given is duo. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.
What map is Method Games Solo/Duo Weekly/Vanilla on?
Check: map. Procedural, size 3,500, seed 612763688, generated by the game on Method Games Solo/Duo Weekly/Vanilla. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Method Games Solo/Duo Weekly/Vanilla?
Check: join. Open Rust, press F1, then enter client.connect 167.114.158.147:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status. https://discord.com/invite/methodgames is where its website sits.