RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers185.189.255.26:35100
Online Full Queue Fresh wipe Wipe due No query

GORILA.RU Randomitems 150 islands (Random Item)

Online 185.189.255.26:35100 checked 13m ago

duo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 508 SERVER FPS

Server fps

48 h low 477 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 14,117 ×1000

Entities

48 h range 13,882–20,281 · memory 2,122 MB
1239 ET SINCE RESTART 04:48

Uptime

4 h 48 min since its last restart, at the last reading
7-day average1peak 14
Rank#2,565top 11%
Last wipe7h agoweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,122MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123417:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 09:09 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
020040060080017:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 09:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, and #175 of the duo servers (top 42%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap7.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 12 Nov, 09:09 UTC13d 16h
  3. WPT 3Thu 19 Nov, 09:09 UTC20d 16h
  4. WPT 4Thu 26 Nov, 09:09 UTC27d 16h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 2hFW
  6. WPT 6Thu 10 Dec, 09:09 UTC41d 16h

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:09 UTC7h ago – – running 2
Sat 24 Oct, 17:15 UTC4d ago 11 – – 0
Fri 9 Oct, 10:09 UTC20d ago 9 halved by day 14 15.3 days 0
Thu 1 Oct, 17:50 UTC FW27d ago 18 halved by day 1 7.7 days 1
Mon 28 Sep, 16:51 UTC30d ago 3 halved by day 1 3 days 3
Wed 16 Sep, 16:00 UTC43d ago 13 halved by day 6 12 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on GORILA.RU Randomitems 150 islands (Random Item) when wipe day comes?

The busiest point of its recent wipes drew 13 players on average. Peak crowd on the latest wipe: 18 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does GORILA.RU Randomitems 150 islands (Random Item) follow?

The prediction follows its tag, because too few of GORILA.RU Randomitems 150 islands (Random Item)'s wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 7 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on GORILA.RU Randomitems 150 islands (Random Item)?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from GORILA.RU Randomitems 150 islands (Random Item). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show GORILA.RU Randomitems 150 islands (Random Item)?

These Rust Metrics lists carry GORILA.RU Randomitems 150 islands (Random Item): Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player count

What position does GORILA.RU Randomitems 150 islands (Random Item) hold among Rust servers?

Ranking for GORILA.RU Randomitems 150 islands (Random Item): #2,565 on seven-day player hours, top 11% of all ranked servers. Among servers in duo, it stands at #175.

How full does GORILA.RU Randomitems 150 islands (Random Item) get?

2 of 200 slots are filled on GORILA.RU Randomitems 150 islands (Random Item) right now. Check: players over seven days. Average 1, peak 14. Average at the busiest hour was 4 players, at 17:00 UTC over the last 48 hours.

Server details

Which location does GORILA.RU Randomitems 150 islands (Random Item) run from?

Reading: location. GORILA.RU Randomitems 150 islands (Random Item) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.189.255.26:35100.

What Rust version is GORILA.RU Randomitems 150 islands (Random Item) on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by GORILA.RU Randomitems 150 islands (Random Item). Matching protocol is required to join. Let Steam update your game.

What is the performance reading for GORILA.RU Randomitems 150 islands (Random Item)?

Reading: 508 server fps on average across the last 48 hours. It never dropped below 477. Peak entity count: 20,281. Buildings, deployables and all else included. Reading: 6,695 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is GORILA.RU Randomitems 150 islands (Random Item) up, and how often does it stay up?

Check: connection. GORILA.RU Randomitems 150 islands (Random Item) is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does GORILA.RU Randomitems 150 islands (Random Item) enforce, and what are its settings?

Check: gather rate. The name GORILA.RU Randomitems 150 islands (Random Item) does not state one. Groups stop at 2 players. The label given is duo. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is GORILA.RU Randomitems 150 islands (Random Item) on?

Size 4,500 and seed 500: the game generates the procedural map on GORILA.RU Randomitems 150 islands (Random Item) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How do you connect to GORILA.RU Randomitems 150 islands (Random Item)?

Press F1 in Rust and enter client.connect 185.189.255.26:35100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://gorila.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 slots in total.
ts2
Group limit Team cap: 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.