[DEV] Hillside Exiles | RocketBall
Online 167.114.158.11:28215 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:39 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 139/225
- 138/700
- 15/200
- 42/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [DEV] Hillside Exiles | RocketBall?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does [DEV] Hillside Exiles | RocketBall wipe, and when?
Its rhythm cannot be told from the wipes of [DEV] Hillside Exiles | RocketBall on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 11 hours ago.
Lists and filters
Which tags does [DEV] Hillside Exiles | RocketBall carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): Slots: 16; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [DEV] Hillside Exiles | RocketBall. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [DEV] Hillside Exiles | RocketBall appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [DEV] Hillside Exiles | RocketBall: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [DEV] Hillside Exiles | RocketBall hold among Rust servers?
Ranking for [DEV] Hillside Exiles | RocketBall: #15,423 on seven-day player hours, top 69% of all ranked servers.
What is the population on [DEV] Hillside Exiles | RocketBall?
0 of 16 slots are filled on [DEV] Hillside Exiles | RocketBall right now. Seven-day reading: 0 players on average.
Operator and location
What location is [DEV] Hillside Exiles | RocketBall hosted in?
No region tag on [DEV] Hillside Exiles | RocketBall. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 167.114.158.11:28215.
What Rust version is [DEV] Hillside Exiles | RocketBall on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [DEV] Hillside Exiles | RocketBall. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [DEV] Hillside Exiles | RocketBall, and is it online?
Reading: online. [DEV] Hillside Exiles | RocketBall answers right now. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [DEV] Hillside Exiles | RocketBall enforce, and what are its settings?
Reading the name gives no gather rate for [DEV] Hillside Exiles | RocketBall. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto [DEV] Hillside Exiles | RocketBall?
Check: join. Open Rust, press F1, then enter client.connect 167.114.158.11:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.