RUST METRICSFlight deck · live data
Data live Servers11,621 Players36,576 Populated2,894 Fresh wipes 3 h57 Scan5 min
‹ All servers167.114.157.40:41146
Offline Full Queue Fresh wipe Wipe due No query

_mod_retest_rust_oxide_3ce296e3

Offline 167.114.157.40:41146 checked 14d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,346top 71%
Last wipe14d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does _mod_retest_rust_oxide_3ce296e3 wipe, and when?

The estimate for _mod_retest_rust_oxide_3ce296e3's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 12 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does _mod_retest_rust_oxide_3ce296e3 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged from _mod_retest_rust_oxide_3ce296e3. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show _mod_retest_rust_oxide_3ce296e3?

On Rust Metrics, _mod_retest_rust_oxide_3ce296e3 sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does _mod_retest_rust_oxide_3ce296e3 sit in the rankings?

Player hours over seven days put _mod_retest_rust_oxide_3ce296e3 at #15,346, in the top 71% of all ranked servers.

What is the population on _mod_retest_rust_oxide_3ce296e3?

Status for _mod_retest_rust_oxide_3ce296e3: offline. Last seen 14 days 12 hours ago.

Server details

What location is _mod_retest_rust_oxide_3ce296e3 hosted in?

No region tag on _mod_retest_rust_oxide_3ce296e3. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 167.114.157.40:41146.

What Rust version is _mod_retest_rust_oxide_3ce296e3 on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by _mod_retest_rust_oxide_3ce296e3. Matching protocol is required to join. Let Steam update your game.

Is _mod_retest_rust_oxide_3ce296e3 up, and how often does it stay up?

Reading: offline. _mod_retest_rust_oxide_3ce296e3 last answered 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Map and rules

How is _mod_retest_rust_oxide_3ce296e3 configured, and what rules are in force?

No gather rate appears in the name: _mod_retest_rust_oxide_3ce296e3. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is _mod_retest_rust_oxide_3ce296e3 on?

Check: map. Procedural, generated by the game, on _mod_retest_rust_oxide_3ce296e3.

Connection

How do you connect to _mod_retest_rust_oxide_3ce296e3?

Press F1 in Rust and enter client.connect 167.114.157.40:41146. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.