_mod_retest_rust_oxide_3ce296e3
Offline 167.114.157.40:41146 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 107/200
- 80/200
- 46/350
- 75/400
- 159/200
- 20/300
Quick answers
from the figures on this pageWipe schedule
How often does _mod_retest_rust_oxide_3ce296e3 wipe, and when?
The estimate for _mod_retest_rust_oxide_3ce296e3's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 12 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does _mod_retest_rust_oxide_3ce296e3 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged from _mod_retest_rust_oxide_3ce296e3. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show _mod_retest_rust_oxide_3ce296e3?
On Rust Metrics, _mod_retest_rust_oxide_3ce296e3 sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does _mod_retest_rust_oxide_3ce296e3 sit in the rankings?
Player hours over seven days put _mod_retest_rust_oxide_3ce296e3 at #15,346, in the top 71% of all ranked servers.
What is the population on _mod_retest_rust_oxide_3ce296e3?
Status for _mod_retest_rust_oxide_3ce296e3: offline. Last seen 14 days 12 hours ago.
Server details
What location is _mod_retest_rust_oxide_3ce296e3 hosted in?
No region tag on _mod_retest_rust_oxide_3ce296e3. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 167.114.157.40:41146.
What Rust version is _mod_retest_rust_oxide_3ce296e3 on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by _mod_retest_rust_oxide_3ce296e3. Matching protocol is required to join. Let Steam update your game.
Is _mod_retest_rust_oxide_3ce296e3 up, and how often does it stay up?
Reading: offline. _mod_retest_rust_oxide_3ce296e3 last answered 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.
Map and rules
How is _mod_retest_rust_oxide_3ce296e3 configured, and what rules are in force?
No gather rate appears in the name: _mod_retest_rust_oxide_3ce296e3. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is _mod_retest_rust_oxide_3ce296e3 on?
Check: map. Procedural, generated by the game, on _mod_retest_rust_oxide_3ce296e3.
Connection
How do you connect to _mod_retest_rust_oxide_3ce296e3?
Press F1 in Rust and enter client.connect 167.114.157.40:41146. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.