_mod_retest_rust_oxide_5453fc6a
Offline 167.114.157.40:40798 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 485/525
- 309/350
- 152/350
- 222/400
- 90/200
- 161/225
Quick answers
from the figures on this pageReset cycle
When does _mod_retest_rust_oxide_5453fc6a wipe?
The estimate for _mod_retest_rust_oxide_5453fc6a's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 29 days 13 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on _mod_retest_rust_oxide_5453fc6a?
Tags published by _mod_retest_rust_oxide_5453fc6a, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does _mod_retest_rust_oxide_5453fc6a appear in Rust Metrics lists and filters?
Rust Metrics lists featuring _mod_retest_rust_oxide_5453fc6a: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does _mod_retest_rust_oxide_5453fc6a sit in the rankings?
Ranking for _mod_retest_rust_oxide_5453fc6a: #16,921 on seven-day player hours, top 71% of all ranked servers.
What is the population on _mod_retest_rust_oxide_5453fc6a?
_mod_retest_rust_oxide_5453fc6a is not responding; status offline, last seen 29 days 13 hours ago.
Operator and location
What location is _mod_retest_rust_oxide_5453fc6a hosted in?
Reading: location. _mod_retest_rust_oxide_5453fc6a gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 167.114.157.40:40798.
What Rust version is _mod_retest_rust_oxide_5453fc6a on?
Reading: _mod_retest_rust_oxide_5453fc6a, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on _mod_retest_rust_oxide_5453fc6a, and is it online?
Reading: offline. _mod_retest_rust_oxide_5453fc6a last answered 29 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.
Rules and settings
What settings and rules apply on _mod_retest_rust_oxide_5453fc6a?
Reading the name gives no gather rate for _mod_retest_rust_oxide_5453fc6a. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is _mod_retest_rust_oxide_5453fc6a on?
Check: map. Procedural, generated by the game, on _mod_retest_rust_oxide_5453fc6a.
Connection
What do you do to join _mod_retest_rust_oxide_5453fc6a?
Press F1 in Rust and enter client.connect 167.114.157.40:40798. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.