RUST METRICSFlight deck · live data
Data live Servers11,672 Players34,284 Populated2,842 Fresh wipes 3 h85 Scan5 min
‹ All servers167.114.119.21:27210
Online Full Queue Fresh wipe Wipe due No query

Indifferent Broccoli Rust Server

Online 167.114.119.21:27210 checked 7m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 80 160 240 320 PAX 0 /320

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 127 SERVER FPS

Server fps

48 h low 127 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,260 ×1000

Entities

48 h range 69,504–72,023 · memory 3,678 MB
1239 ET SINCE RESTART 6D 01H

Uptime

6 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#6,398top 29%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory3,678MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 22:10 UTC11d ago 2 – running 0
Sat 17 Oct, 12:34 UTC11d ago 2 – 0.4 days 0
Sat 17 Oct, 02:34 UTC12d ago 2 – 0.4 days 0
Thu 15 Oct, 18:54 UTC13d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Indifferent Broccoli Rust Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe.

How often does Indifferent Broccoli Rust Server wipe, and when?

There is no next wipe to predict: Indifferent Broccoli Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 5 hours ago.

Tags

How should you read the tags on Indifferent Broccoli Rust Server?

Tags published by Indifferent Broccoli Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp320 (Max players): The server holds 320 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Indifferent Broccoli Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Indifferent Broccoli Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Indifferent Broccoli Rust Server hold among Rust servers?

Player hours over seven days put Indifferent Broccoli Rust Server at #6,398, in the top 29% of all ranked servers.

What is the population on Indifferent Broccoli Rust Server?

Current headcount on Indifferent Broccoli Rust Server: 0 players, 320 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Indifferent Broccoli Rust Server hosted in?

Reading: location. Indifferent Broccoli Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 167.114.119.21:27210.

What Rust version is Indifferent Broccoli Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Indifferent Broccoli Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Indifferent Broccoli Rust Server within range?

Over the last 48 hours the average was 202 server fps; the floor was 127. Check: entities. The peak was 72,023, counting buildings, deployables and the rest of the world. Memory peak: 3,678 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Indifferent Broccoli Rust Server, and is it online?

Indifferent Broccoli Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

What rules does Indifferent Broccoli Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Indifferent Broccoli Rust Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Indifferent Broccoli Rust Server?

Size 3,500 and seed 1253286307: the game generates the procedural map on Indifferent Broccoli Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Indifferent Broccoli Rust Server?

Press F1 in Rust and enter client.connect 167.114.119.21:27210. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp320,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp320
Max players The server holds 320 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.