Raid Simulator
Offline 167.104.217.39:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/500
- 135/100
- 129/225
- 29/200
- 124/700
- 43/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Raid Simulator follow?
The rhythm of Raid Simulator's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 5 hours ago.
Tag meanings
How should you read the tags on Raid Simulator?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Raid Simulator. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Raid Simulator?
Rust Metrics lists featuring Raid Simulator: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Raid Simulator hold among Rust servers?
Player hours over seven days put Raid Simulator at #15,181, in the top – of all ranked servers.
How full does Raid Simulator get?
Raid Simulator is not responding; status offline, last seen 44 days 5 hours ago.
Server
What location is Raid Simulator hosted in?
Reading: location. Raid Simulator gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.104.217.39:28015.
What Rust version is Raid Simulator on?
Rust network protocol 2633 and build 163794 on Windows is the build Raid Simulator runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Raid Simulator, and is it online now?
Raid Simulator reports offline. The last reading came 44 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Raid Simulator?
Reading the name gives no gather rate for Raid Simulator. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Raid Simulator?
Check: map. Procedural, generated by the game, on Raid Simulator.
Connection
How can you get onto Raid Simulator?
Press F1 in Rust and enter client.connect 167.104.217.39:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.