RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h132 Scan5 min
‹ All servers166.1.89.18:28015
Offline Full Queue Fresh wipe Wipe due No query

Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]

Offline 166.1.89.18:28015 checked 6d ago

4x weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,326top 33%
Last wipe6d agoweekly schedule
Next wipe14hWed 28 Oct, 13:52 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct7 Oct13 Oct21 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 13:52 UTC, in 14h. Its weekly schedule tag · low confidence

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Wed 28 Oct, 13:52 UTC14h
  2. WPT 2Wed 4 Nov, 13:52 UTC7d 14h
  3. WPT 3Thu 5 Nov, 19:00 UTC8d 19hFW
  4. WPT 4Wed 11 Nov, 13:52 UTC14d 14h
  5. WPT 5Wed 18 Nov, 13:52 UTC21d 14h
  6. WPT 6Wed 25 Nov, 13:52 UTC28d 14h
  7. WPT 7Wed 2 Dec, 13:52 UTC35d 14h
  8. WPT 8Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:52 UTC6d ago 1 – running 1
Sat 17 Oct, 10:40 UTC10d ago 1 – 4.1 days 1
Fri 2 Oct, 06:24 UTC25d ago 0 – 15.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] follow?

Its tag guides the prediction: too few of Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]'s wipes are on record to confirm its schedule. On Wednesday 28 October at 13:52 UTC its next wipe is due. The world in play was created 6 days 6 hours ago. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player count

What position does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] hold among Rust servers?

Player hours over seven days put Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] at #7,326, in the top 33% of all ranked servers.

What player count does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] carry?

Status for Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]: offline. Last seen 6 days ago. Check: players over seven days. Average 1, peak 1.

Server

Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] sit?

No region tag on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 166.1.89.18:28015.

What Rust version is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Matching protocol is required to join. Let Steam update your game.

Is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] up, and how often does it stay up?

Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] reports offline. The last reading came 6 days ago. Reading: 8% uptime over the last 7 full days. It was up 14 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Map and rules

How is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] configured, and what rules are in force?

Gather rate check: 4x. That comes from the name Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

Check: map. Procedural, generated by the game, on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home].

Join

What do you do to join Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

Press F1 in Rust and enter client.connect 166.1.89.18:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.