Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]
Offline 166.1.89.18:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 13:52 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Wed 28 Oct, 13:52 UTC14h
- WPT 2Wed 4 Nov, 13:52 UTC7d 14h
- WPT 3Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 4Wed 11 Nov, 13:52 UTC14d 14h
- WPT 5Wed 18 Nov, 13:52 UTC21d 14h
- WPT 6Wed 25 Nov, 13:52 UTC28d 14h
- WPT 7Wed 2 Dec, 13:52 UTC35d 14h
- WPT 8Thu 3 Dec, 19:00 UTC36d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:52 UTC6d ago | 1 | – | running | 1 |
| Sat 17 Oct, 10:40 UTC10d ago | 1 | – | 4.1 days | 1 |
| Fri 2 Oct, 06:24 UTC25d ago | 0 | – | 15.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/300
- 442/500
- 10/100
- 180/1000
- 37/500
- 107/160
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] follow?
Its tag guides the prediction: too few of Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]'s wipes are on record to confirm its schedule. On Wednesday 28 October at 13:52 UTC its next wipe is due. The world in play was created 6 days 6 hours ago. A weekly wipe schedule is published in its tags.
Tags
How should you read the tags on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
What position does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] hold among Rust servers?
Player hours over seven days put Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] at #7,326, in the top 33% of all ranked servers.
What player count does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] carry?
Status for Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]: offline. Last seen 6 days ago. Check: players over seven days. Average 1, peak 1.
Server
Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] sit?
No region tag on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 166.1.89.18:28015.
What Rust version is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. Matching protocol is required to join. Let Steam update your game.
Is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] up, and how often does it stay up?
Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] reports offline. The last reading came 6 days ago. Reading: 8% uptime over the last 7 full days. It was up 14 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Map and rules
How is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] configured, and what rules are in force?
Gather rate check: 4x. That comes from the name Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?
Check: map. Procedural, generated by the game, on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home].
Join
What do you do to join Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?
Press F1 in Rust and enter client.connect 166.1.89.18:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.